qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison (4, -8, D:1) a staff of conjuration (20, 12, D:1) a +0 sling (20, 19, D:1) a +0 dagger (36, 11, D:1) a stone (46, 26, D:1) a +0 dagger (47, 9, D:1) a +0 hand axe (49, -11, D:1) a +0 robe (53, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (0, 12, D:2) a +0 club (2, 4, D:2) a +0 dagger of speed (16, 6, D:2) a +2 dagger of distortion a +0 sling a goblin corpse (skeletalised by now) (22, -5, D:2) 2 stones (43, -8, D:2) a frilled lizard corpse (skeletalised by now) (46, 0, D:2) a +0 robe (46, 31, D:2) a book of Touch (48, 29, D:2) the +9 hand axe "Ultimatum" {vamp, Fly Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Fly: It grants you flight. (48, 30, D:2) a wand of paralysis (11) (57, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -3, D:3) a hobgoblin corpse a rat corpse