Dungeon Crawl Stone Soup version 0.31-a0-240-gb923e448b6 (webtiles) character file. Game seed: 5921476127010727990 29 qw the Shooter (level 3, 0/21 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (1315 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1315, Time: 00:00:21 Health: 0/21 AC: 8 Str: 11 XL: 3 Next: 16% Magic: 4/4 EV: 10 Int: 13 God: Gold: 51 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . e - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of faith Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.1 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour e - a +0 ring mail (worn) Jewellery g - an amulet of faith (around neck) Scrolls a - a scroll of summoning {unknown} Potions f - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hear a shout! You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! The orc priest closely misses you. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is heavily wounded. The orc priest looks braver for a moment. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. You barely resist. An orc comes into view. It is wielding a +0 dagger of freezing. The orc priest hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is severely wounded. An orc comes into view. It is wielding a +0 club. The orc priest hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is almost dead. The orc priest casts a cantrip, but nothing happens. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is almost dead. The orc priest hits you with a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You hear a shout! You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is almost dead. The orc priest hits you with a +0 whip. You shoot a sling bullet. The sling bullet barely misses the orc priest. The sling bullet hits the orc. The orc is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #.# #.... #.# #.... #.# +.... ###.# #.... #.#.# #.... #.#.##### ...... #.......# .###... #.#.###.# .... #@#.....# .... #o####### .... #oo.o.... .#+ ######### You could see an orc priest and 2 orcs. Vanquished Creatures 2 dart slugs An orc (D:2) A bat (D:1) 5 endoplasms 2 hobgoblins (D:1) 5 ball pythons 3 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6154 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 189 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 478 | D:1 | Reached skill level 3 in Ranged Weapons 1043 | D:1 | 1043 ||| UPGRADING to +0 leather armour. 1053 | D:1 | 1053 ||| DROPPING +0 robe. 1054 | D:1 | 1054 ||| UPGRADING to +0 ring mail. 1064 | D:1 | 1064 ||| DROPPING +0 leather armour. 1065 | D:1 | 1065 ||| UPGRADING to amulet of faith. 1070 | D:1 | 1070 ||| READING scroll labelled BIUCWYDD UCONT. 1071 | D:1 | 1071 ||| READING scroll labelled PETREA BOUFURI. 1074 | D:1 | 1074 ||| DROPPING scroll of poison. 1093 | D:2 | 1093 ||| STAIRDANCE 1231 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 1300 | D:2 | 1300 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1302 | D:2 | 1302 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1304 | D:2 | 1304 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1313 | D:2 | HP: 4/21 [orc priest/divine providence (12)] 1314 | D:2 | HP: 1/21 [orc priest/+0 whip (3)] 1315 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, serial_curves, eino_curves_02, eino_curves_01 D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.1 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 73 Use: Scroll || 2 Armour: Ring mail || 9 Robe || 1 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------