qw Level 1 of the Dungeon (0, 0, D:1) a potion of haste (0, 1, D:1) a +0 club (0, 2, D:1) a scroll of enchant armour (1, 0, D:1) 8 gold pieces (1, 1, D:1) a potion of haste (1, 2, D:1) a +0 leather armour (2, 0, D:1) a book of Displacement (2, 1, D:1) a +0 mace (2, 2, D:1) 11 gold pieces (16, 13, D:1) a +0 short sword (30, 20, D:1) a +0 whip (31, 14, D:1) Great Wizards, Vol. VII (32, 5, D:1) a wand of paralysis (1) (33, 22, D:1) a staff of poison (34, 3, D:1) a +0 short sword 5 stones (40, 4, D:1) a +0 club (58, 1, D:1) a scroll of poison a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 trident (5, -28, D:2) a +0 spear (11, -30, D:2) a +0 chain mail (15, 11, D:2) a scroll of poison (18, -9, D:2) a +0 club (25, -22, D:2) a rat corpse (skeletalised by now) (34, -23, D:2) a +0 dagger (34, -8, D:2) a +0 leather armour (34, 12, D:2) a potion of attraction a +0 leather armour (51, -34, D:2) a +0 club a stone (53, -26, D:2) 2 stones (63, -2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse