qw Level 1 of the Dungeon (0, 1, D:1) a +0 club (16, 5, D:1) a scroll of poison (27, -5, D:1) a +0 whip 2 stones (27, -3, D:1) a +0 dagger (27, 6, D:1) a +0 robe (28, -1, D:1) a scroll of poison (29, -18, D:1) a +0 short sword (37, 2, D:1) a +0 short sword 4 stones (49, 3, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Sulebisk's Antique Weapon Shop the +9 dagger "Undertaker" {elec, Drain Int+3 Dex+6 SInv} (1937 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. the +5 Lochaber axe {reach-cleave, Poleaxe Drain} (920 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. a +0 trident (91 gold) a +1 short sword of venom (275 gold) a +0 spear (78 gold) a +0 long sword (91 gold) a +0 war axe (91 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) the +8 great sword of Awivaf {flame, rElec rC+ Int+3 Dex-3} (1890 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rC: It protects you from cold. rElec: It insulates you from electricity. (0, 0, D:2) 4 stones (4, -3, D:2) a +0 short sword 4 poisoned darts (6, 8, D:2) a +0 robe (9, -24, D:2) a +0 robe (9, 9, D:2) 6 curare-tipped darts (28, 9, D:2) a +0 dagger (29, 24, D:2) a +0 club (32, -10, D:2) 8 stones (33, 2, D:2) 2 stones (35, -6, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, 4, D:3) a jackal corpse (2, 4, D:3) a jackal corpse (16, 24, D:3) a +0 flail an orc corpse (21, 19, D:3) a rat corpse (37, 24, D:3) a +0 robe (39, 1, D:3) a +0 spear (47, 9, D:3) a rat corpse