Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 5984456069790551150 10 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:13 (979 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 979, Time: 00:00:14 Health: 0/16 AC: 7 Str: 11 XL: 2 Next: 20% Magic: 3/3 EV: 10 Int: 13 God: Gold: 30 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg + . . g - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.8 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour g - a +0 ring mail (worn) Scrolls a - a scroll of enchant armour {unknown} e - a scroll of teleportation Potions b - a potion of mutation {unknown} h - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Sigmund Message History Waypoint 1 assigned to D:2. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! A rat comes into view. You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! The rat bites you. The rat closely misses you. You shoot a sling bullet. The sling bullet barely misses the rat. The rat barely misses you. You shoot a sling bullet. The sling bullet barely misses the rat. The rat misses you. The rat closely misses you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Found a stone staircase leading down. a - a scroll labelled ECVANO ZE NUNGUED You now have 30 gold pieces (gained 14). b - a sapphire potion Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of resistance. Sigmund gestures at you while chanting. The magic dart hits you. Enter note: You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. The magic dart hits you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You are confused. Sigmund gestures at you while chanting. The puff of flame hits you. Sigmund hits you from afar with a +0 scythe. You die... ... #........##.... ....#............... #..........##..... #................. #####.....##...... ######.............# ........#..#...@....# .......#...###....... .........###.@.#.... .......#.# #.### ... .......#.###.# .. .......#.##..# ............## ........#### ......... .....#.### ....... You could see Sigmund. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas A ball python (D:2) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6204 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 213 | D:1 | Found Ityeph's Jewellery Shop. 220 | D:1 | 220 ||| SHOPLISTING +5 ring of evasion (396 gold, have 10). 220 | D:1 | 220 ||| SHOPLISTING ring of protection from fire (275 gold, | have 10). 220 | D:1 | 220 ||| SHOPLISTING ring of see invisible (165 gold, have | 10). 472 | D:1 | Found a faded altar of an unknown god. 793 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 869 | D:1 | 869 ||| UPGRADING to +0 ring mail. 879 | D:1 | 879 ||| DROPPING +0 robe. 880 | D:1 | 880 ||| READING scroll labelled FECAAF MAOWY. 881 | D:1 | 881 ||| READING 2 scrolls labelled SUC HAOHUWNEISKIWN. 885 | D:1 | 885 ||| READING scroll labelled HYQEETSULLUFOW. 886 | D:1 | 886 ||| READING 3 scrolls labelled BYMOSE HUMI. 887 | D:1 | 887 ||| READING scroll labelled CITISS SICSA. 888 | D:1 | 888 ||| DROPPING scroll of poison. 889 | D:1 | 889 ||| DROPPING 2 scrolls of fog. 971 | D:2 | Noticed Sigmund 979 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_corners, serial_shops, nicolae_shop_gaudy_bauble, shapermc_ecumenical_altar_flowoftime D:2: layout_rooms, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 31 Use: Scroll || 5 Armour: Robe || 1 Ring mail || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------