qw Level 1 of the Dungeon (4, 31, D:1) a +0 dagger (6, 42, D:1) 5 stones (13, -14, D:1) a +0 mace (17, 38, D:1) a +0 leather armour (20, 22, D:1) a +0 sling (21, 39, D:1) a +0 robe (29, 10, D:1) a +0 dagger (29, 37, D:1) a +0 club (33, 37, D:1) a +0 whip (34, 38, D:1) a +0 short sword a +0 club a +0 dagger 6 stones (34, 39, D:1) a scroll of immolation a scroll of poison 2 scrolls of butterflies (41, -3, D:1) a +0 dagger 5 stones (54, 5, D:1) a +0 leather armour (59, 37, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 0, D:2) a potion of lignification (8, -23, D:2) a +0 dagger (9, 12, D:2) a +2 dagger of freezing (17, -20, D:2) a +0 dagger (21, 10, D:2) 4 stones (37, -20, D:2) a +0 short sword (38, -2, D:2) a +3 morningstar (45, -25, D:2) a +0 mace (45, -5, D:2) a staff of air (45, 1, D:2) 5 stones (45, 7, D:2) 2 scrolls of amnesia a ring of wizardry (50, -15, D:2) a scroll of poison (50, -14, D:2) a wand of mindburst (14) (55, -23, D:2) a +1 dagger of electrocution a +0 sling Level 3 of the Dungeon [Shop] Renomp's Antique Armour Shop a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) the +10 plate armour "Onokh" {+Inv rElec Will+ Dex+2} (2875 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Will: It increases your willpower. a +0 ring mail (112 gold) a +2 chain mail of fire resistance (602 gold) a +0 barding (644 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) (0, 0, D:3) a scroll of amnesia (16, -20, D:3) a +1 hand axe of electrocution (unseen) (17, -7, D:3) a +0 war axe (18, -21, D:3) a +0 trident (24, 7, D:3) a +0 whip (25, 0, D:3) a +1 heavy hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (25, 30, D:3) a +0 leather armour (26, 29, D:3) a +0 whip 3 stones (28, 7, D:3) a bat corpse (skeletalised by now) (30, -6, D:3) 2 poisoned darts (32, 22, D:3) a +0 flail an orc corpse (33, -8, D:3) a +0 chain mail