Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 7790436758805131085 38 qw the Shooter (level 3, -8/21 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Mangled by Sigmund ... wielding a +1 heavy scythe (16 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (777 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 777, Time: 00:00:19 Health: -8/21 AC: 8 Str: 11 XL: 3 Next: 43% Magic: 4/4 EV: 10 Int: 13 God: Gold: 75 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . h - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + i - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.2 Fighting + Level 3.2 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour h - a +0 ring mail (worn) Jewellery i - a ring of see invisible (left hand) Scrolls a - 2 scrolls of identify b - a scroll of blinking {unknown} Potions c - a potion of berserk rage {unknown} e - 2 potions of mutation {unknown} g - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You see here a rat corpse. A hobgoblin comes into view. The hobgoblin shouts! Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is lightly wounded. You hear a shout! A frilled lizard comes into view. Sigmund the Dreaded comes into view. He is wielding a +1 heavy scythe and wearing a +2 robe of cold resistance. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you but does no damage. Sigmund hits you from afar with a +1 heavy scythe! The hobgoblin misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. The frilled lizard completely misses you. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! The frilled lizard bites you. The frilled lizard bites you but does no damage. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Sigmund hits you from afar with a +1 heavy scythe! Ouch! That really hurt! You die... ## ###### #. ..... #. #### .... #. ##..### ... #. #.....# .. #. #.....## @# ######. #......####.###... ....... #<........@....... ##.... #.....#####.#####. #.... #.......##..# ..#..#. #.%...#....## #..>.#. #.....###..# ##. ....... #....%###..####.. #.##### #............#.. # #..#. #............... #..#. #...%).....##.## ######.... You could see Sigmund. Vanquished Creatures An adder (D:2) 2 ball pythons 2 endoplasms (D:1) 3 giant cockroaches 5 goblins A hobgoblin (D:2) 2 jackals (D:1) 4 kobolds A bat (D:2) 3 frilled lizards 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6236 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 86 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 157 | D:1 | Reached skill level 3 in Ranged Weapons 625 | D:1 | 625 ||| UPGRADING to +0 ring mail. 635 | D:1 | 635 ||| DROPPING +0 robe. 636 | D:1 | 636 ||| UPGRADING to ring of see invisible. 637 | D:1 | 637 ||| READING 2 scrolls labelled QOKEUME WESK. 638 | D:1 | 638 ||| READING scroll labelled RAUCSI HEOR. 639 | D:1 | 639 ||| READING scroll labelled BUEPAI YMEIRIGH. 640 | D:1 | 640 ||| READING scroll labelled WOFUXK JIRE. 641 | D:1 | 641 ||| DROPPING scroll of poison. 688 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 770 | D:2 | Noticed Sigmund 777 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, wad_floor_pattern_1 D:2: layout_rooms, ebering_ecumenical_altar_abandoned, grunt_ministairs_12, hangedman_decor_push, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.2 Fighting | 2 | 2.2 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 72 Use: Scroll || 4 Armour: Ring mail || 13 Robe || 6 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 56 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 30 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------