Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 4723972675297006385 16 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by Terence ... wielding a +0 flail of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:17 (684 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 684, Time: 00:00:17 Health: 0/16 AC: 7 Str: 11 XL: 2 Next: 58% Magic: 3/3 EV: 10 Int: 13 God: Gold: 33 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . d - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.4 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 helmet d - a +0 ring mail (worn) Scrolls a - 2 scrolls of identify b - a scroll of teleportation {unknown} Potions g - a potion of curing Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The bat barely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the bat. The bat hits you but does no damage. The bat hits you. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You see here a bat corpse. Terence the Incautious comes into view. He is wielding a +0 flail of protection. Terence shouts! You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +0 flail of protection! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 flail of protection. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail of protection. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail of protection. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Terence hits you with a +0 flail of protection. You die... #.# #.# ... #######.## ... #........# ..# #.#####.## ..# #..%## ..# #.###.##..# #. ##.#@.###.# # #.@.....# #.#..#.## #.##..# ..# ..# #.# ... ... ..## ### ..# ..# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6244 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 36 | D:1 | Noticed a golden eye 38 | D:1 | Found a faded altar of an unknown god. 41 | D:1 | Noticed a golden eye 41 | D:1 | Noticed a great orb of eyes 41 | D:1 | Noticed a floating eye 74 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 254 | D:1 | Reached skill level 3 in Ranged Weapons 346 | D:1 | 346 ||| FLEEEEING. 593 | D:1 | 593 ||| UPGRADING to +0 ring mail. 603 | D:1 | 603 ||| DROPPING +0 robe. 604 | D:1 | 604 ||| READING 5 scrolls labelled ARAWKEA QEHARGH. 605 | D:1 | 605 ||| READING 4 scrolls of identify. 605 | D:1 | 605 ||| IDENTIFYING cyan potion 606 | D:1 | 606 ||| READING 3 scrolls of identify. 606 | D:1 | 606 ||| IDENTIFYING metallic purple potion 607 | D:1 | 607 ||| DROPPING scroll of poison. 608 | D:1 | 608 ||| DROPPING potion of lignification. 675 | D:2 | Noticed Terence 683 | D:2 | HP: 2/16 [Terence/+0 flail of protection (3)] 684 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, hellmonk_ecumenical_altar_watching_god, hangedman_glass_teeth D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.4 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 64 Use: Scroll || 3 Armour: Robe || 5 Ring mail || 3 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------