qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, -16, D:1) a +0 spear (8, -1, D:1) a +0 hand axe (16, 14, D:1) a scroll of poison a +0 robe a scarf of invisibility (16, 30, D:1) a +0 dagger (23, -2, D:1) a +0 club (32, -6, D:1) 3 stones (35, 14, D:1) 5 poisoned darts (42, 2, D:1) a +0 buckler (50, -3, D:1) 5 boomerangs (52, -5, D:1) 5 stones a +0 dagger (53, 33, D:1) a +0 dagger 5 stones (55, 20, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -1, D:2) 6 stones (6, 3, D:2) 5 curare-tipped darts (9, 30, D:2) a bat corpse (10, 24, D:2) a +0 dagger 6 stones a +0 ring mail (10, 28, D:2) a throwing net (10, 33, D:2) 4 stones (13, -8, D:2) 4 stones (15, -7, D:2) a book of Spectacle (16, 9, D:2) an adder corpse (17, -13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 10, D:2) a book of Dreams (26, 15, D:2) a +0 dagger (27, 14, D:2) a bat corpse (28, 2, D:2) a +0 barding (35, 8, D:2) a +0 whip