qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 10, D:1) a +0 short sword (4, 16, D:1) a serpent talisman (19, 37, D:1) 5 stones (23, 10, D:1) a quokka corpse (skeletalised by now) (26, 32, D:1) 5 stones (42, 2, D:1) a scroll of poison (44, -6, D:1) a +0 club (53, 20, D:1) a hobgoblin corpse (skeletalised by now) (60, 6, D:1) a +0 short sword 4 stones a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wiajeusch's Antique Weapon Boutique a +0 hand axe (69 gold) a +2 whip of electrocution (418 gold) a +0 halberd (92 gold) a +0 mace (69 gold) a +0 club (23 gold) a +0 whip (57 gold) a +1 mace of protection (243 gold) the +1 orcbow "Xelecis" {freeze, rF+ Str+3} (726 gold) Str: It affects your strength (+3). rF: It protects you from fire. a +0 dire flail of protection (156 gold) (0, 0, D:2) a book of the Tundra (3, -32, D:2) a +0 trident (3, -27, D:2) an adder corpse (3, -1, D:2) a +0 club (still there?) a +0 club (still there?) a +2 dagger of venom (still there?) a goblin corpse (still there?) (3, 0, D:2) a +2 dagger of venom (still there?) a +1 dagger of electrocution (still there?) a +0 animal skin (still there?) a +1 helmet (still there?) a +0 dagger (still there?) a goblin corpse (still there?) (8, 0, D:2) a +0 dagger a +0 dagger