qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 7, D:1) a +0 whip (7, -29, D:1) 6 stones (7, -20, D:1) a +0 dagger (16, 5, D:1) a giant cockroach corpse (17, -31, D:1) a +0 club (17, 6, D:1) a bat corpse (28, -32, D:1) a +0 club (37, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -18, D:1) 7 stones (47, -16, D:1) a +0 scale mail (47, 6, D:1) a +0 sling (48, -18, D:1) a +0 dagger (48, 11, D:1) a quokka corpse (skeletalised by now) (58, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 8, D:2) a +0 whip 4 stones (16, 8, D:2) a +0 dagger a goblin corpse (36, -14, D:2) 7 stones (37, -12, D:2) a potion of curing (38, -14, D:2) 5 javelins (39, -12, D:2) a potion of mutation (40, -14, D:2) 2 stones (41, -19, D:2) 8 gold pieces (42, -17, D:2) 2 gold pieces (42, -12, D:2) a +0 club (44, -9, D:2) a scroll of poison a +0 robe