qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 35, D:1) a +0 whip (12, 44, D:1) a +0 mace (14, 13, D:1) a +0 dagger (20, 48, D:1) a scroll of poison (22, 46, D:1) 6 stones (22, 56, D:1) a +0 leather armour a +0 robe (36, 8, D:1) 5 stones (37, 42, D:1) a +0 dagger 5 stones (38, 55, D:1) a +0 short sword (41, 57, D:1) a +0 leather armour (43, 7, D:1) a +0 plate armour (43, 14, D:1) a +0 short sword (47, 46, D:1) a +0 spear (57, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -17, D:2) a potion of lignification (5, -19, D:2) a +0 kite shield (6, 2, D:2) a +0 robe (6, 16, D:2) a +0 robe (7, -4, D:2) a +0 leather armour (7, 30, D:2) a scroll of fear a ring of magical power (11, -9, D:2) 2 javelins (14, -7, D:2) a +0 scythe a +0 robe a wand of polymorph (9) (33, 15, D:2) 7 stones (38, 3, D:2) the staff of Burning Gallantry {rF+ rC- rN+ Dex+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, -15, D:2) 4 stones (41, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (12, 14, D:3) a +0 mace (13, 10, D:3) a +0 club an orc corpse (skeletalised by now) (17, -10, D:3) a frilled lizard corpse (skeletalised by now) (18, 13, D:3) a scroll of vulnerability (19, 12, D:3) a +0 spear (20, 12, D:3) a +0 spear (21, 12, D:3) a +0 halberd (43, 8, D:3) a dart slug corpse (47, -1, D:3) a +0 whip an orc corpse (48, -2, D:3) a bat corpse (52, -6, D:3) a bat corpse (55, 17, D:3) a hobgoblin corpse (59, 19, D:3) a stone