qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 19, D:1) a +0 whip (6, -5, D:1) a +0 club (6, 10, D:1) 7 stones (12, 43, D:1) 6 stones (13, 11, D:1) a +0 dagger (16, 39, D:1) 4 stones (16, 42, D:1) a ball python corpse (skeletalised by now) (17, 5, D:1) a +0 sling (24, 38, D:1) a bat corpse (skeletalised by now) (28, 41, D:1) a +0 dagger (29, -1, D:1) a +0 club (34, -3, D:1) 6 poisoned darts (39, 51, D:1) 7 stones (42, 47, D:1) a +0 club (45, 18, D:1) a +0 dagger (51, 30, D:1) a +0 club 4 stones (52, 6, D:1) a scroll of poison a ring of magical power a +0 robe (53, 50, D:1) 4 stones (63, 51, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (0, 1, D:2) a +0 whip (3, 10, D:2) 5 poisoned darts (5, 9, D:2) a +0 dagger a goblin corpse (5, 28, D:2) a +0 club a goblin corpse (5, 30, D:2) a +0 mace (17, 30, D:2) a staff of conjuration