Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 17565748671188818981 17 qw the Shooter (level 2, -1/16 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:15 (1064 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1064, Time: 00:00:15 Health: -1/16 AC: 7 Str: 11 XL: 2 Next: 62% Magic: 3/3 EV: 10 Int: 13 God: Gold: 72 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . e - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.4 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour e - a +0 ring mail (worn) Jewellery d - a ring of ice Scrolls b - a scroll of identify {unknown} Potions c - a potion of lignification {unknown} f - 2 potions of heal wounds g - a potion of might {unknown} h - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Message History Enter note: Enter note: A worm and a rat come into view. Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the worm but does no damage. You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Found a leather armour. Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The worm bites you. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm. The worm is severely wounded. The worm misses you. You shoot a sling bullet. The sling bullet hits the worm. The worm is almost dead. The worm bites you. You shoot a sling bullet. The sling bullet barely misses the worm. The worm closely misses you. You shoot a sling bullet. The sling bullet barely misses the worm. The worm bites you! You die... #........ ..[......# #........ .........# . ##....... .........# #.##.......> .........####.#.....<... .......<.. ............. .....%...####........... ...........##..#...##... #.....w@..)...#....##..# ##.....#.#.....)##.##... ####.##....>...#....... #. #.> #.........)...#.. ... #.# #...........###.. .... #.###................ .....######.#................#. ................................ ........(....###...<............ You could see a worm. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 4 endoplasms A goblin (D:2) 2 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:2) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6372 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 268 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 898 | D:1 | 898 ||| UPGRADING to +0 ring mail. 908 | D:1 | 908 ||| DROPPING +0 robe. 909 | D:1 | 909 ||| DRINKING 3 emerald potions. 910 | D:1 | 910 ||| DROPPING scroll of poison. 932 | D:2 | Reached skill level 3 in Ranged Weapons 1030 | D:2 | Found a shimmering altar of Xom. 1064 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, hangedman_abyss_or_decor_stabs D:2: layout_rooms, basic_altar, dilly_ecumenical_altar_fadedgnrine, roderic_serpentine_path, chequers_mini_garden, minmay_puff Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.4 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 45 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------