Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 51727733597579826 121 qw the Shooter (level 5, -3/30 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (1342 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1342, Time: 00:00:32 Health: -3/30 AC: 7 Str: 12 XL: 5 Next: 5% Magic: 6/6 EV: 11 Int: 13 God: Gold: 80 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . i - +1 sling (heavy) rCold . . . (no shield) rNeg + + . h - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 4.8 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 52% 3 Portal Projectile Hex/Tloc 8% N/A 52% 3 Cause Fear Hex 3% N/A 75% 4 Inventory: Hand Weapons i - a +1 heavy sling (weapon) Armour c - a +0 pair of boots h - a +0 leather armour (worn) Jewellery k - a ring of positive energy (left hand) Scrolls a - a scroll of identify Potions b - a potion of mutation {unknown} e - a potion of attraction {unknown} f - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Annotations: D:2 Sigmund Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. You hear some strange, mumbled words. You are confused. Something hits you. You shoot a sling bullet. A magic dart appears from out of thin air! The magic dart hits you. You shoot a sling bullet. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you but does no damage. You shoot a sling bullet. Something completely misses you. You shoot a sling bullet. You feel less confused. Something hits you but does no damage. You shoot a sling bullet. Something hits you. You shoot a sling bullet. Something hits you! A magic dart appears from out of thin air! The magic dart hits you. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you! You die... #.# #.# #.# #.# #.# #.# #.# #.# #@# #{..# ###.# ### There were no monsters in sight! Vanquished Creatures A scorpion (D:2) 2 adders (D:2) 2 worms (D:2) 3 ball pythons 4 endoplasms 3 goblins 5 hobgoblins 3 kobolds (D:2) 2 bats 11 frilled lizards 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6384 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 165 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 252 | D:1 | Reached skill level 3 in Ranged Weapons 360 | D:1 | You fall into a shaft and drop 1 floor! 374 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 477 | D:2 | Found a faded altar of an unknown god. 565 | D:2 | Noticed a scorpion 576 | D:2 | Killed a scorpion 577 | D:2 | Reached skill level 4 in Ranged Weapons 577 | D:2 | Reached XP level 4. HP: 15/26 MP: 5/5 684 | D:2 | Found a hide-covered altar of Uskayaw. 769 | D:2 | 769 ||| UPGRADING to +0 leather armour. 779 | D:2 | 779 ||| DROPPING +0 robe. 780 | D:2 | 780 ||| UPGRADING to ring of positive energy. 781 | D:2 | 781 ||| READING 2 scrolls labelled MOLABU WOAZ. 782 | D:2 | 782 ||| READING scroll labelled MUUSUC JAEVEGE. 783 | D:2 | 783 ||| READING scroll labelled AGOF LITOASOU. 786 | D:2 | 786 ||| READING scroll labelled VOMEIFANTA. 787 | D:2 | 787 ||| READING scroll labelled AVICIPNI AROHA. 788 | D:2 | 788 ||| READING scroll labelled OWARHONKIU. 789 | D:2 | 789 ||| DROPPING scroll of poison. 1040 | D:1 | 1040 ||| DROPPING +6 ring of intelligence. 1082 | D:2 | Reached XP level 5. HP: 30/30 MP: 6/6 1332 | D:2 | Noticed Sigmund 1339 | D:2 | HP: 4/30 [something (8)] 1342 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, minmay_lizard_pond D:2: layout_basic, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_trees, basic_altar, minmay_small_reverse_x, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.8 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 90 | 47 || 137 Use: Scroll | | 6 || 6 Armour: Robe | 14 | 2 || 16 Leather armour | | 7 || 7 Dodge: Dodged | 32 | 16 || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 74 | 99 | 57.2 | 30 | 12 | 28.6 +---------+---------+-------+---------+---------+------- D:1 | 26 | 8 | 23.5 | 16 | 8 | 33.3 D:2 | 48 | 91 | 65.5 | 14 | 4 | 22.2 +---------+---------+-------+---------+---------+-------