Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 1032723035307123786 56 qw the Shooter (level 3, 0/29 HPs) Began as a Minotaur Hexslinger on July 12, 2023. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (1042 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1042, Time: 00:00:27 Health: 0/29 AC: 2 Str: 12 XL: 3 Next: 71% Magic: 3/3 EV: 12 Int: 10 God: Gold: 56 SH: 5 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: reflection @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.2 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 pair of gloves c - a +0 robe (worn) j - a +0 ring mail k - a +0 cloak Jewellery g - an amulet of reflection (around neck) Scrolls d - a scroll of blinking {unknown} l - a scroll of identify Potions b - a potion of might {unknown} e - a potion of magic {unknown} f - a potion of invisibility {unknown} h - a potion of haste {unknown} i - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Terence Message History The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet completely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You block Terence's attack. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail. Terence closely misses you. You furiously retaliate! You headbutt Terence! You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You block Terence's attack. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You block Terence's attack. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... .............# ......>.#+##.####.## .....%..#.##.#.. .. ........#.#..#.# .###. .....####.#..#.##..... . #.##.####.#.......# ... ..................##.... #.........#..._...%....# ................@@$.#.. ##.##.............#.# #......##...#..>...... #..###.####.#...##...#. #..#............. ..... #..#.#.####.###.. ...... #..#.#........... #..## ...#.#.####..... .$# ...#.#.# #.# # You could see Terence. Vanquished Creatures 2 adders (D:2) 6 ball pythons (D:1) 3 bats (D:1) 4 endoplasms 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins (D:1) 3 quokkas 2 frilled lizards 2 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6389 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 86 | D:1 | HP: 4/16 [ball python (1)] 157 | D:1 | Reached skill level 3 in Ranged Weapons 217 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 425 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 672 | D:1 | 672 ||| UPGRADING to amulet of reflection. 677 | D:1 | 677 ||| READING scroll labelled VAILE AJE OMITS. 678 | D:1 | 678 ||| READING scroll labelled MIEHEZXIAXT. 679 | D:1 | 679 ||| READING scroll labelled VOECUO ZOLLAXT. 684 | D:1 | 684 ||| DROPPING scroll of poison. 742 | D:2 | Found a shadowy altar of Dithmenos. 896 | D:2 | Reached skill level 4 in Ranged Weapons 1028 | D:2 | Noticed Terence 1042 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: minmay_evil_eye, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.2 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 116 Use: Scroll || 3 Armour: Robe || 5 Dodge: Dodged || 27 Block: Other || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------