qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 16, D:1) a book of Callings (1, 18, D:1) a +0 whip (3, 1, D:1) 6 stones (3, 25, D:1) a +0 short sword (5, 20, D:1) a +0 club (9, 15, D:1) a scroll of poison (13, 14, D:1) a +0 robe (18, 11, D:1) a +2 dagger of venom (30, 11, D:1) a +0 dagger (32, -10, D:1) a +0 scale mail (35, -22, D:1) a +0 dagger (36, -25, D:1) 6 datura-tipped darts (41, 9, D:1) a +0 whip (50, 18, D:1) a +0 club (50, 19, D:1) a +0 dagger 4 stones (61, 2, D:1) a ring of wizardry a +0 robe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -15, D:2) a +0 hand axe (15, -1, D:2) a +0 trident a +0 chain mail a +0 short sword a +0 ring mail (16, -1, D:2) a +0 war axe a +0 war axe 2 boomerangs a +0 leather armour (17, 34, D:2) a +0 leather armour (21, 19, D:2) 2 throwing nets (27, 23, D:2) a +0 hand axe (32, 1, D:2) a +0 whip (32, 5, D:2) a +1 dagger of venom (35, 33, D:2) a +0 leather armour (41, -2, D:2) a +0 sling (56, 17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip