qw Level 1 of the Dungeon (0, 0, D:1) a book of Misfortune (3, 20, D:1) a +0 short sword (8, -11, D:1) a +0 whip (17, -19, D:1) a +0 dagger (29, -2, D:1) a +0 dagger (33, -4, D:1) a +0 spear (41, -1, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -25, D:2) a +0 hand axe (12, -1, D:2) 5 stones (13, 0, D:2) a +0 robe a +0 dagger (14, -6, D:2) 4 stones (19, -17, D:2) a +0 leather armour (28, 7, D:2) a +0 club (29, -27, D:2) 7 stones (36, -10, D:2) a +0 robe (39, -10, D:2) a potion of brilliance a scroll of poison a +6 ring of intelligence (42, -10, D:2) a bat corpse (skeletalised by now) (47, -21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (6, -6, D:3) a +0 club a goblin corpse an adder corpse (7, -11, D:3) a scroll of amnesia (22, -9, D:3) a ball python corpse (24, 0, D:3) 5 stones (24, 6, D:3) a +0 whip 5 stones (32, 4, D:3) a +0 leather armour a +0 dagger (40, 1, D:3) a +0 leather armour