Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 2932020242779908054 173 qw the Shooter (level 5, -9/30 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Mangled by an ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:00:59 (2038 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 2038, Time: 00:01:00 Health: -9/30 AC: 13 Str: 13 XL: 5 Next: 53% Magic: 6/6 EV: 10 Int: 14 God: Gold: 126 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + + . h - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... b - amulet of Rupiy {Acrobat -Cast rElec rCorr Str+2} Stlth + j - ring of Darkness {rN+ AC+4} HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no spellcasting, acrobat @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. You spent 44 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 2.0 Fighting - Level 5.0 Ranged Weapons - Level 1.3 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 67% 3 Portal Projectile Hex/Tloc 8% N/A 67% 3 Cause Fear Hex 4% N/A 88% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour h - a +0 ring mail (worn) Jewellery b - the amulet of Rupiy (around neck) {Acrobat -Cast rElec rCorr Str+2} (You acquired it on level 2 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+2). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. j - the ring of Darkness (left hand) {rN+ AC+4} (You found it on level 3 of the Dungeon) [ring of protection] AC: It affects your AC (+4). rN: It protects you from negative energy. Scrolls a - a scroll of vulnerability {unknown} d - a scroll of identify e - a scroll of summoning {unknown} Potions c - a potion of mutation f - a potion of might k - a potion of curing {unknown} l - a potion of haste m - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ D:3 ? Annotations: D:3 3 runed translucent doors, qw's ghost, amateur GrHs; qw's ghost, amateur MiHs Message History An orc wizard comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 trident. The orc priest shouts! The orc wizard shouts! You hear a shout! The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The orc wizard points at you and mumbles some strange words. The magic dart hits you but does no damage. An ogre comes into view. It is wielding a +0 giant club. The orc closely misses you. The orc wizard misses you. The ogre shouts! You hear a shout! You hear an angry hiss. The orc barely misses you. The orc wizard barely misses you. The orc completely misses you. The orc priest completely misses you. The orc wizard closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. You feel less confused. The orc wizard shouts! The orc priest hits you from afar with a +0 trident. The orc completely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc barely misses you. The orc wizard hits you but does no damage. The orc priest hits you but does no damage. The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. The orc hits you with a +0 whip. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The orc hits you but does no damage. The orc priest hits you but does no damage. An orc comes into view. It is wielding a +0 hand axe. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ....#... o...... .. )....# .##### #....+ #...... #####.o..# ....... .#.....o..+ +........ .......ooO###......... ........@............# .....................# ...###...............#. #................. ##...#........... . #####.............. #......######.# #......##...... #.............# You could see an ogre, an orc priest, 2 orc wizards and 2 orcs. Vanquished Creatures 2 iguanas 6 adders A worm (D:2) 2 dart slugs (D:3) 5 orcs 9 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins 4 kobolds 3 quokkas (D:2) 5 ball pythons 8 bats 3 frilled lizards 3 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6468 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 4 | D:1 | Noticed an electric eel 186 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 440 | D:1 | Reached skill level 3 in Ranged Weapons 517 | D:1 | 517 ||| UPGRADING to +0 leather armour. 527 | D:1 | 527 ||| DROPPING +0 robe. 528 | D:1 | 528 ||| UPGRADING to +0 ring mail. 538 | D:1 | 538 ||| DROPPING +0 leather armour. 539 | D:1 | 539 ||| READING scroll labelled TOIMPU FYOJYO. 540 | D:1 | 540 ||| READING scroll labelled ASCHOM ITHRUCW. 541 | D:1 | 541 ||| READING 4 scrolls labelled GUDWO ASTRIGGIE. 542 | D:1 | 542 ||| READING scroll labelled KAINWI SELISO. 543 | D:1 | 543 ||| DROPPING scroll of poison. 544 | D:1 | 544 ||| DROPPING 3 scrolls of revelation. 629 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 751 | D:2 | Found Dacsa's Antique Armour Shoppe. 837 | D:2 | 837 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1095 | D:2 | 1095 ||| READING scroll labelled MER MEUGOPAH. 1095 | D:2 | Identified a scroll of acquirement 1095 | D:2 | 1095 ||| ACQUIRING amulet of Rupiy {Acrobat -Cast rElec | rCorr Str+2} 1095 | D:2 | Acquired the amulet of Rupiy {Acrobat -Cast rElec rCorr | Str+2} 1097 | D:2 | 1097 ||| UPGRADING to amulet of Rupiy {Acrobat -Cast rElec | rCorr Str+2}. 1102 | D:2 | 1102 ||| DRINKING 2 fizzy pink potions. 1121 | D:3 | 1121 ||| FLEEEEING. 1122 | D:3 | 1122 ||| FLEEEEING. 1346 | D:3 | Found a runed translucent gate. 1348 | D:3 | Found a runed translucent gate. 1348 | D:3 | Found a runed translucent gate. 1349 | D:3 | Noticed qw's ghost (amateur GrHs) 1349 | D:3 | Noticed qw's ghost (amateur MiHs) 1385 | D:3 | Found Lydeirch Xaju's Magic Scroll Emporium. 1388 | D:3 | 1388 ||| BUYING scroll of identify (22 gold). 1388 | D:3 | Bought a scroll of identify for 22 gold pieces 1388 | D:3 | 1388 ||| BUYING scroll of identify (22 gold). 1388 | D:3 | Bought a scroll of identify for 22 gold pieces 1395 | D:3 | Reached skill level 4 in Ranged Weapons 1395 | D:3 | Reached XP level 4. HP: 26/26 MP: 5/5 1472 | D:3 | Reached skill level 1 in Armour 1621 | D:3 | Reached XP level 5. HP: 30/30 MP: 6/6 1782 | D:3 | Identified the ring of Darkness {rN+ AC+4} 1889 | D:3 | 1889 ||| DROPPING ring of magical power. 1890 | D:3 | 1890 ||| UPGRADING to ring of Darkness {rN+ AC+4}. 1891 | D:3 | 1891 ||| READING scroll labelled EMUKHO XEMUNE. 1892 | D:3 | 1892 ||| DRINKING 2 fuming inky potions. 1893 | D:3 | 1893 ||| READING 3 scrolls of identify. 1893 | D:3 | 1893 ||| IDENTIFYING viscous blue potion 1894 | D:3 | 1894 ||| READING 2 scrolls of identify. 1894 | D:3 | 1894 ||| IDENTIFYING coppery potion 1895 | D:3 | 1895 ||| DROPPING potion of attraction. 1896 | D:3 | 1896 ||| DROPPING potion of invisibility. 1981 | D:4 | Reached skill level 5 in Ranged Weapons 2033 | D:4 | Noticed an ogre 2038 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, minmay_pentomino_o2 D:2: layout_loops_ring, serial_shops, nicolae_shop_stone D:3: layout_loops_cross, serial_shops, nicolae_shop_tiny_real_fake_doors, gammafunk_ghost_cemetery D:4: layout_basic, nicolae_overflow_two_pavilions, serial_shops, nicolae_shop_back_alley_shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 4 5 | 5.0 Fighting | 2 | 2.0 Armour | 1 | 1.3 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 117 | 112 || 229 Use: Scroll | 5 | 3 || 8 Potion | 1 | 1 || 2 Armour: Robe | 2 | || 2 Ring mail | 16 | 66 || 82 Dodge: Dodged | 19 | 69 || 88 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 245 | 3 | 1.2 | 55 | 2 | 3.5 +---------+---------+-------+---------+---------+------- D:1 | 18 | 3 | 14.3 | 12 | 2 | 14.3 D:2 | 33 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 125 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 69 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------