qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 34, D:1) 2 stones (8, 16, D:1) a staff of cold (13, 34, D:1) a +0 short sword (18, -14, D:1) a +0 club (24, 32, D:1) a +0 spear (31, -18, D:1) a +0 spear (32, -5, D:1) a +0 dagger (33, -18, D:1) a +0 whip (39, 22, D:1) 5 stones (46, -12, D:1) a scroll of poison (51, 9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 27, D:2) a +0 club (3, -2, D:2) 6 stones (3, -1, D:2) a staff of poison (unseen) (3, 0, D:2) a scroll of teleportation (4, -2, D:2) 3 gold pieces (4, -1, D:2) 10 gold pieces (4, 0, D:2) a +0 trident (5, -2, D:2) a +0 sling (5, -1, D:2) 4 stones (5, 0, D:2) a +0 whip (8, 20, D:2) a +0 whip (8, 35, D:2) a +0 dagger of flaming (15, 6, D:2) a +0 mace (16, 16, D:2) a ring of see invisible (17, 7, D:2) a +0 ring mail (19, 15, D:2) a +0 club (19, 31, D:2) a bat corpse (skeletalised by now) (23, -2, D:2) a +0 club a stone (24, 26, D:2) a +0 dire flail (31, 4, D:2) a maw talisman (37, 32, D:2) a +0 scale mail (38, 2, D:2) a ball python corpse (skeletalised by now) (46, 1, D:2) a +0 spear (46, 4, D:2) a +0 dagger (52, 9, D:2) a +0 club (57, 15, D:2) a book of Geomancy Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 6, D:3) an adder corpse (11, 16, D:3) a +0 plate armour (13, 3, D:3) a jackal corpse (21, 12, D:3) a +0 club a goblin corpse (26, -3, D:3) a +0 club (26, 1, D:3) a +0 dagger (30, 15, D:3) a rat corpse