Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 18435348082711108950 184 qw the Shooter (level 5, -11/31 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Mangled by a gnoll ... wielding a +0 halberd of protection ... led by a gnoll bouda (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:01 (2156 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 2156, Time: 00:01:02 Health: -11/31 AC: 10 Str: 12 XL: 5 Next: 63% Magic: 6/6 EV: 10 Int: 13 God: Gold: 120 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +3 sling rCold . . . (no shield) rNeg + + + f - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of positive energy HPRegen 0.25/turn h - ring of positive energy MPRegen 0.10/turn %: no passive effects @: weakened A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 2.6 Fighting - Level 5.0 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 73% 3 Portal Projectile Hex/Tloc 8% N/A 73% 3 Cause Fear Hex 3% N/A 91% 4 Inventory: Hand Weapons Y - a +3 sling (weapon) Armour d - a +0 pair of gloves (worn) f - a +0 ring mail (worn) Jewellery b - a ring of positive energy (left hand) h - a ring of positive energy (right hand) Scrolls e - a scroll of identify Potions a - a potion of haste c - a potion of curing g - a potion of might {unknown} i - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History The gnoll hits you with a +0 club. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll hits you but does no damage. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll bouda. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd of protection. The gnoll bouda barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll hits you from afar with a +0 halberd of protection. The gnoll bouda hits you but does no damage. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll bouda hits you but does no damage. The gnoll hits you from afar with a +0 halberd of protection. You shoot a sling bullet. The sling bullet hits the gnoll bouda! The gnoll bouda is severely wounded. The gnoll is no longer moving quickly. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll barely misses you. The gnoll bouda closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd of protection! The gnoll bouda hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll hits you from afar with a +0 halberd of protection! You die... #.########## #.# #.# #.# #.# #.# #.# #.# #@# #g# ...gg.g)......# S..##########.. You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures Natasha (thrice) (D:3) 2 gnolls (D:4) 2 adders 3 worms A dart slug (D:1) 5 orcs (D:3) 5 endoplasms A giant cockroach (D:3) 6 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons 4 bats 2 frilled lizards 3 goblins 5 kobolds 10 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6512 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 76 | D:1 | 76 ||| FLEEEEING. 155 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 278 | D:1 | Found a faded altar of an unknown god. 323 | D:1 | Reached skill level 3 in Ranged Weapons 358 | D:1 | HP: 4/16 [quokka (3)] 363 | D:1 | HP: 4/16 [bat (1)] 484 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 623 | D:1 | 623 ||| UPGRADING to +0 ring mail. 633 | D:1 | 633 ||| DROPPING +0 robe. 634 | D:1 | 634 ||| READING scroll labelled MOGERCH YSELA. 635 | D:1 | 635 ||| READING 2 scrolls labelled YNASKITT XIUH. 636 | D:1 | 636 ||| READING scroll labelled DELEMUMARE. 637 | D:1 | 637 ||| DROPPING scroll of poison. 1331 | D:2 | 1331 ||| UPGRADING to +0 pair of gloves. 1336 | D:2 | 1336 ||| UPGRADING to ring of positive energy. 1337 | D:2 | 1337 ||| READING scroll labelled NEREAS WAU. 1438 | D:2 | 1438 ||| READING 2 scrolls labelled GARUEL EMPOTOW. 1439 | D:2 | 1439 ||| READING scroll of enchant weapon. 1439 | D:2 | 1439 ||| ENCHANTING +2 sling. 1440 | D:2 | 1440 ||| DRINKING 2 silvery potions. 1441 | D:2 | 1441 ||| DROPPING potion of invisibility. 1546 | D:3 | Reached XP level 4. HP: 26/26 MP: 5/5 1583 | D:3 | Reached skill level 1 in Armour 1589 | D:3 | 1589 ||| FLEEEEING. 1678 | D:3 | Noticed Natasha 1685 | D:3 | Killed Natasha 1686 | D:3 | Reached skill level 4 in Ranged Weapons 1744 | D:3 | Noticed Natasha 1746 | D:3 | 1746 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1755 | D:3 | Killed Natasha 1756 | D:3 | Reached XP level 5. HP: 14/30 MP: 6/6 1838 | D:3 | Noticed Natasha 1857 | D:3 | Killed Natasha 1984 | D:3 | Reached skill level 5 in Ranged Weapons 2089 | D:3 | 2089 ||| UPGRADING to ring of positive energy. 2090 | D:3 | 2090 ||| READING scroll labelled FENAONW XUGYIV. 2091 | D:3 | 2091 ||| DRINKING 2 sedimented amethyst potions. 2137 | D:4 | 2137 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2139 | D:4 | 2139 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2141 | D:4 | 2141 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2145 | D:4 | 2145 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2155 | D:4 | HP: 1/31 [gnoll/+0 halberd of protection[a gnoll bouda] | (11)] 2156 | D:4 | Mangled by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring D:3: layout_rooms, serial_park_tiny_1, uniq_natasha D:4: cheibrodos_fertilizer, layout_loops_ring, minmay_temple_entry_nine_rooms, serial_demonic, serial_demonic_c, serial_demonic_f, serial_demonic_f, serial_demonic_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 4 5 | 5.0 Fighting | 2 | 2.6 Armour | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 163 | 81 || 244 Use: Scroll | 6 | 1 || 7 Potion | 1 | 1 || 2 Armour: Robe | 20 | || 20 Ring mail | 12 | 23 || 35 Dodge: Dodged | 67 | 18 || 85 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 228 | 35 | 13.3 | 60 | 1 | 1.6 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 39 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 126 | 35 | 21.7 | 23 | 1 | 4.2 D:4 | 29 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------