qw Level 1 of the Dungeon (0, 0, D:1) a scroll of torment (12, -5, D:1) a book of Debilitation (13, -21, D:1) an orb of guile (16, -1, D:1) a +0 whip (21, -12, D:1) a +0 dagger (30, -7, D:1) a +0 dagger (31, -8, D:1) a +0 sling (33, 3, D:1) 5 stones (36, -1, D:1) a +0 dagger (39, -11, D:1) 3 poisoned darts (50, -21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 2 javelins (2, 17, D:2) a +1 dagger of pain (3, 29, D:2) a book of Air (10, 14, D:2) a +0 trident (19, 38, D:2) 2 stones a +0 short sword (21, 32, D:2) a +0 club (22, 33, D:2) a scroll of poison a +0 robe (25, 15, D:2) a +0 battleaxe (34, -6, D:2) a +0 club (36, -5, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger (37, -5, D:2) a +0 dagger (39, 36, D:2) a quokka corpse (skeletalised by now) (40, 42, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, -10, D:2) a +0 sling (45, 18, D:2) 7 stones (46, 32, D:2) a rat corpse (skeletalised by now) (48, 12, D:2) a +0 war axe (55, 24, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (1, -1, D:3) a +0 club a +0 robe (1, 2, D:3) a quokka corpse (1, 3, D:3) a frilled lizard corpse (1, 4, D:3) a +0 hand axe (24, 12, D:3) a +0 robe