Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 9166874469071348293 203 qw the Shooter (level 5, -1/32 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:01:16 (2599 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 2599, Time: 00:01:16 Health: -1/32 AC: 10 Str: 12 XL: 5 Next: 81% Magic: 6/6 EV: 10 Int: 13 God: Gold: 131 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + + . k - +0 ring mail rPois inf l - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.0 Fighting + Level 5.0 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 73% 3 Portal Projectile Hex/Tloc 8% N/A 73% 3 Cause Fear Hex 3% N/A 91% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour k - a +0 ring mail (worn) l - a +0 helmet (worn) Jewellery g - a ring of positive energy (left hand) Scrolls b - 3 scrolls of teleportation f - a scroll of identify Potions a - a potion of curing c - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Message History Enter note: There is a stone staircase leading up here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre barely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... # .# #.###+ #.########## #.#... #.#........#### ..... #.#............ #... #.#............ ... #.#.<.......... ...###O###.#..##........ #.....@...#..###....... #.###.###.#..# #...#... ...........###....... ...................... ...........##.##....#... ....##.###.##.##....#... ....... ..............# ....... ..........<..... .. ................. You could see an ogre. Vanquished Creatures An orc priest (D:2) Ijyb (D:3) 6 adders A worm (D:2) A dart slug (D:2) 7 orcs 8 ball pythons 7 endoplasms 2 giant cockroaches (D:1) 9 goblins 7 hobgoblins 4 jackals 3 quokkas 4 bats 4 frilled lizards 6 kobolds 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6534 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 186 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 297 | D:1 | Reached skill level 3 in Ranged Weapons 509 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 731 | D:1 | 731 ||| UPGRADING to +0 ring mail. 741 | D:1 | 741 ||| DROPPING +0 robe. 742 | D:1 | 742 ||| DROPPING ring of wizardry. 743 | D:1 | 743 ||| DROPPING +6 ring of intelligence. 744 | D:1 | 744 ||| READING scroll labelled GIPTUAS VALEDU. 745 | D:1 | 745 ||| READING scroll labelled BESCHO JIRR. 746 | D:1 | 746 ||| READING scroll labelled GASKIC ENENIA. 747 | D:1 | 747 ||| DROPPING scroll of poison. 760 | D:2 | 760 ||| STAIRDANCE 884 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 895 | D:2 | Reached skill level 4 in Ranged Weapons 944 | D:2 | Reached skill level 1 in Armour 962 | D:2 | 962 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 963 | D:2 | 963 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1032 | D:2 | 1032 ||| FLEEEEING. 1033 | D:2 | 1033 ||| FLEEEEING. 1034 | D:2 | 1034 ||| FLEEEEING. 1035 | D:2 | 1035 ||| FLEEEEING. 1036 | D:2 | 1036 ||| FLEEEEING. 1037 | D:2 | 1037 ||| FLEEEEING. 1038 | D:2 | 1038 ||| FLEEEEING. 1039 | D:2 | 1039 ||| FLEEEEING. 1041 | D:2 | 1041 ||| FLEEEEING. 1042 | D:2 | 1042 ||| FLEEEEING. 1108 | D:2 | Reached XP level 5. HP: 29/30 MP: 6/6 1615 | D:2 | 1615 ||| READING 2 scrolls labelled XYDGHA OMERUDWE. 1668 | D:3 | Noticed Ijyb 1676 | D:3 | Paralysed by Ijyb for 4 turns 1702 | D:3 | Paralysed by Ijyb for 3 turns 1711 | D:3 | Killed Ijyb 1712 | D:3 | Reached skill level 5 in Ranged Weapons 1885 | D:3 | Found a snail-covered altar of Cheibriados. 2281 | D:3 | Reached skill level 3 in Fighting 2330 | D:3 | Found a faded altar of an unknown god. 2331 | D:3 | 2331 ||| UPGRADING to +0 helmet. 2336 | D:3 | 2336 ||| UPGRADING to ring of positive energy. 2337 | D:3 | 2337 ||| READING scroll labelled HIHO VAORPHOESK. 2338 | D:3 | 2338 ||| READING 3 scrolls labelled CYNYKH MECLA. 2339 | D:3 | 2339 ||| READING scroll labelled SIYN YJOIPTEV. 2340 | D:3 | 2340 ||| READING scroll labelled BAIROHE TINNO. 2341 | D:3 | 2341 ||| DRINKING 2 ruby potions. 2342 | D:3 | 2342 ||| DRINKING 3 coppery potions. 2394 | D:3 | 2394 ||| DRINKING 2 dark potions. 2395 | D:3 | 2395 ||| READING 2 scrolls of identify. 2395 | D:3 | 2395 ||| IDENTIFYING fizzy red potion 2396 | D:3 | 2396 ||| DROPPING 2 potions of lignification. 2397 | D:3 | 2397 ||| DROPPING potion of attraction. 2398 | D:3 | 2398 ||| DROPPING potion of brilliance. 2589 | D:4 | Noticed an ogre 2599 | D:4 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, st_stairs_13, minmay_ruptured D:2: layout_loops_ring, minmay_pentomino_x4 D:3: layout_rooms, lemuel_tele_altar, shapermc_ecumenical_altar_mp_urbaneastern, hangedman_decor_lopped, minmay_cupped, uniq_ijyb D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 4 5 | 5.0 Fighting | 2 3 | 3.0 Armour | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 108 | 219 || 327 Use: Scroll | 3 | 6 || 9 Potion | | 3 || 3 Armour: Robe | 9 | || 9 Ring mail | 21 | 97 || 118 Dodge: Dodged | 57 | 83 || 140 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 231 | 59 | 20.3 | 62 | 13 | 17.3 +---------+---------+-------+---------+---------+------- D:1 | 49 | 6 | 10.9 | 23 | 4 | 14.8 D:2 | 121 | 8 | 6.2 | 19 | 4 | 17.4 D:3 | 57 | 45 | 44.1 | 18 | 5 | 21.7 D:4 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------