Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 3228192580375697858 462 qw the Shooter (level 7, -1/43 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by Pikel ... wielding a +0 whip of freezing (4 damage) ... on level 5 of the Dungeon. The game lasted 00:01:23 (3006 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 3006, Time: 00:01:23 Health: -1/43 AC: 14 Str: 11 XL: 7 Next: 7% Magic: 8/8 EV: 10 Int: 17 God: Gold: 190 SH: 0 Dex: 19 Spells: 7/8 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg + . . e - +0 ring mail rPois inf l - +1 helmet rElec + (no cloak) rCorr . (no gloves) SInv . h - +1 pair of boots Will +.... (no amulet) Stlth + b - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, fangs 1, talons 1, clever 1, strong-willed 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 190 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have very sharp teeth. You have sharp toenails. Your mind is acute. (Int +4, Str/Dex -1) You are strong-willed. (Will+) Skills: - Level 4.1 Fighting + Level 6.2 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 65% 3 Portal Projectile Hex/Tloc 10% N/A 65% 3 Cause Fear Hex 4% N/A 86% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour e - a +0 ring mail (worn) h - a +1 pair of boots (worn) l - a +1 helmet (worn) Jewellery b - a +6 ring of dexterity (left hand) Potions c - a potion of haste d - a potion of heal wounds {unknown} i - a potion of curing j - a potion of cancellation {unknown} k - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Ru Sif Muna Zin Portals: Sewer: D:3 Annotations: D:5 Pikel Message History The sling bullet closely misses the lemure. The lemure barely misses you. The lemure hits you but does no damage. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is lightly wounded. The lemure hits you. The lemure closely misses you. The orc priest miscasts a cantrip. The lemure hits you. The orc priest invokes the aid of Beogh against you. Beogh smites you! The lemure hits you but does no damage. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is moderately wounded. The lemure hits you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the lemure. The lemure hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the lemure. The lemure is heavily wounded. The lemure barely misses you. x2 You shoot a sling bullet. The sling bullet hits the lemure but does no damage. The lemure is heavily wounded. The lemure misses you. The lemure hits you. You shoot a sling bullet. The sling bullet hits the lemure but does no damage. The lemure is heavily wounded. The lemure hits you. The lemure closely misses you. The lemure barely misses you. You shoot a sling bullet. The sling bullet closely misses the lemure. The lemure barely misses you. Pikel barely misses you. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is heavily wounded. The lemure hits you but does no damage. Pikel hits you with a +0 whip of freezing. Pikel freezes you. You shoot a sling bullet. The sling bullet closely misses the lemure. The lemure barely misses you. The orc priest begins to cast a cantrip, but forgets the words! Pikel hits you with a +0 whip of freezing. You die... ##.. #... #..o ... # 5o #.. #5 .....#K#### #.....5@..# ##.###.##.# #. #<# .. #.# #.# #.# #. #.# .. ..# #. ### You could see Pikel, 3 lemures, an orc priest and an orc. Vanquished Creatures A sky beast (D:4) A vampire bat (D:4) 2 hounds A sleepcap (D:5) An iguana (D:4) 4 gnolls (D:4) An adder (D:2) 6 dart slugs 3 fire bats (D:4) 3 orcs 2 spectral bats (D:4) 3 bat skeletons (D:4) A bat zombie (D:4) 11 endoplasms 4 giant cockroaches 3 goblins 4 hobgoblins 6 jackals 4 quokkas 7 ball pythons 14 bats A bat simulacrum (D:4) 5 frilled lizards 2 kobolds 4 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6560 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 86 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 205 | D:1 | Reached skill level 3 in Ranged Weapons 346 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 718 | D:1 | 718 ||| UPGRADING to +0 ring mail. 728 | D:1 | 728 ||| DROPPING +0 robe. 729 | D:1 | 729 ||| UPGRADING to +0 pair of boots. 734 | D:1 | 734 ||| READING scroll labelled YSEIJU XIASOAM. 735 | D:1 | 735 ||| DROPPING scroll of poison. 845 | D:2 | 845 ||| FLEEEEING. 893 | D:2 | 893 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 895 | D:2 | 895 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 897 | D:2 | Reached skill level 1 in Armour 995 | D:2 | Identified the +6 dagger "Bullenokly" {flame, rC+ Stlth+} 1022 | D:2 | Reached XP level 4. HP: 25/26 MP: 5/5 1498 | D:2 | 1498 ||| UPGRADING to +6 ring of dexterity. 1499 | D:2 | 1499 ||| READING scroll labelled NUMIZONIZI. 1500 | D:2 | 1500 ||| READING scroll labelled JAXIUNW KEICEI. 1501 | D:2 | 1501 ||| READING 2 scrolls labelled DEVECZ QORA. 1502 | D:2 | 1502 ||| READING 2 scrolls labelled YCIASA TAME. 1503 | D:2 | 1503 ||| DRINKING 2 bubbling pink potions. 1504 | D:2 | 1504 ||| DROPPING scroll of amnesia. 1505 | D:2 | 1505 ||| DROPPING scroll of butterflies. 1521 | D:3 | 1521 ||| PLANNING SEWER 1531 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1551 | D:3 | Reached skill level 4 in Ranged Weapons 1622 | D:3 | Found a sacrificial altar of Ru. 1707 | D:3 | Found a glowing drain. 1965 | D:3 | 1965 ||| RIP SEWER 1965 | D:3 | 1965 ||| PLANNING D:1-11 1965 | D:3 | 1965 ||| UPGRADING to +0 helmet. 1970 | D:3 | 1970 ||| READING scroll labelled ZOTAMM IDIKI. 1971 | D:3 | 1971 ||| READING scroll labelled MEUGAAS PAOLA. 2030 | D:4 | Reached XP level 5. HP: 29/30 MP: 6/6 2035 | D:4 | Noticed a sky beast 2052 | D:4 | Killed a sky beast 2053 | D:4 | Reached skill level 5 in Ranged Weapons 2117 | D:4 | Reached XP level 6. HP: 35/35 MP: 7/7 2144 | D:4 | HP: 8/35 [gnoll/+0 club (2)] 2150 | D:4 | HP: 8/36 [gnoll/+0 halberd (2)] 2347 | D:4 | Reached skill level 3 in Fighting 2429 | D:4 | Reached skill level 6 in Ranged Weapons 2537 | D:4 | Found a glowing silver altar of Zin. 2627 | D:4 | Found a shimmering blue altar of Sif Muna. 2920 | D:4 | 2920 ||| UPGRADING to +1 pair of boots. 2930 | D:4 | 2930 ||| DROPPING +0 pair of boots. 2931 | D:4 | 2931 ||| UPGRADING to +1 helmet. 2941 | D:4 | 2941 ||| DROPPING +0 helmet. 2942 | D:4 | 2942 ||| READING scroll labelled NAOCIAB VEDAUD. 2943 | D:4 | 2943 ||| DRINKING 2 viscous silvery potions. 2944 | D:4 | 2944 ||| DRINKING 2 fuming ruby potions. 2944 | D:4 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 2944 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2944 | D:4 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 2945 | D:4 | 2945 ||| DRINKING potion of mutation. 2945 | D:4 | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 2945 | D:4 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 2945 | D:4 | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 2945 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2945 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2945 | D:4 | Gained mutation: You have very sharp teeth. [potion of | mutation] 2945 | D:4 | Gained mutation: You have sharp toenails. [potion of | mutation] 2964 | D:5 | Entered Level 5 of the Dungeon 2977 | D:5 | Noticed Pikel 2984 | D:5 | Reached XP level 7. HP: 36/43 MP: 8/8 3002 | D:5 | HP: 9/43 [lemure[Pikel] (3)] 3005 | D:5 | HP: 4/43 [Pikel/+0 whip of freezing (5)] 3006 | D:5 | Slain by Pikel Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring D:2: layout_loops_ring, minmay_misc_feat_tiny, chequers_serial_rivers_micro_d D:3: layout_rooms, nicolae_ru_path_of_blood, overflow_temple_1_default, gup_sewer_entry_glass, minmay_misc_feat_tower D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_24_doors, goddamned_bats D:5: minmay_evil_eye, layout_loops_corners, serial_shops, shop, uniq_pikel, uniq_eustachio, uniq_menkaure, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 6 | 6.2 Fighting | 2 4 | 4.1 Armour | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 127 | 186 | 23 || 336 Use: Scroll | 1 | 7 | || 8 Potion | | 4 | || 4 Armour: Robe | 19 | | || 19 Ring mail | 3 | 126 | 11 || 140 Dodge: Dodged | 58 | 172 | 13 || 243 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 483 | 178 | 26.9 | 74 | 20 | 21.3 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 53 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 26 | 0 | 0.0 | 13 | 0 | 0.0 D:4 | 269 | 178 | 39.8 | 11 | 20 | 64.5 D:5 | 85 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------