qw Level 1 of the Dungeon [Shop] Axkass's Antique Weapon Emporium a +0 long sword (59 gold) a +0 spear (51 gold) a +0 spear (51 gold) a +0 hand axe (51 gold) the +7 staff of the Meek {protect, meekguard} (795 gold) a +0 long sword (59 gold) a +0 short sword (51 gold) a +0 whip (42 gold) the +6 hand axe "Jumin" {heavy, rF+ rN+ Str-2 Int+2} (911 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. (0, 0, D:1) a +0 short sword (3, -15, D:1) a +0 club (6, 0, D:1) 3 stones (7, -22, D:1) 4 stones (7, -11, D:1) a +0 spear (9, -10, D:1) a scroll of vulnerability a scroll of poison (19, -5, D:1) a +0 dagger (20, -28, D:1) a book of Minor Magic (28, -23, D:1) a +0 club a +0 dagger (35, 3, D:1) 3 stones (35, 4, D:1) a book of Storms (46, -20, D:1) 4 stones (48, -32, D:1) a +0 club (52, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a blade talisman (3, 0, D:2) a hobgoblin corpse (11, -36, D:2) a +0 war axe