qw Level 1 of the Dungeon [Shop] Tuss's Weapon Emporium a +0 spear of venom (72 gold) the +8 long sword of the Green God {venom, *Rage Dex+6 Stlth+} (838 gold) Dex: It affects your dexterity (+6). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 short sword (39 gold) a +0 dagger (26 gold) 3 stones (3 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) 2 poisoned darts (15 gold) a +0 trident (45 gold) (0, 0, D:1) a +0 scale mail (0, 20, D:1) a +0 ring mail (4, 17, D:1) a +0 club (4, 18, D:1) a +0 dagger (4, 20, D:1) a +0 club (5, -14, D:1) a +0 sling (5, -12, D:1) a +0 short sword 4 stones (22, 26, D:1) 7 stones (26, 1, D:1) a +0 dagger (29, 21, D:1) a +0 short sword a stone (30, 1, D:1) a scroll of poison a +6 ring of intelligence a +0 robe (33, -3, D:1) a ring of poison resistance (34, 23, D:1) a +0 short sword (41, 14, D:1) a +0 double sword (42, 23, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a book of Callings (1, -16, D:2) a +0 club (12, -16, D:2) a +0 robe (13, -43, D:2) a +0 ring mail (14, -30, D:2) a +0 club (14, -22, D:2) a +0 dagger (16, -36, D:2) a +0 robe (25, -33, D:2) a book of the Senses (31, -15, D:2) a +0 ring mail (31, -14, D:2) a +0 mace (35, -39, D:2) 6 poisoned darts a +0 ring mail (36, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +6 ring of intelligence (0, 3, D:3) a +0 ring mail (4, 3, D:3) a +0 leather armour (8, -7, D:3) a book of Geomancy (15, 15, D:3) a manual of Long Blades (23, -18, D:3) a +0 dagger of venom (35, -16, D:3) 2 stones (40, -4, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 11, D:4) a +0 hand axe (1, 11, D:4) a +0 whip a +0 dagger a +0 ring mail a +0 mace an orc corpse (2, 11, D:4) a +0 flail a +0 leather armour