Dungeon Crawl Stone Soup version 0.31-a0-251-gdc1e01ee57 (webtiles) character file. Game seed: 4758041887512762088 35 qw the Shooter (level 3, -1/21 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (1219 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1219, Time: 00:00:26 Health: -1/21 AC: 7 Str: 6 XL: 3 Next: 33% Magic: 4/4 EV: 12 Int: 15 God: Gold: 48 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . a - +1 pair of gloves of Absence {Str-5 Int+2 SInv} SInv + (no boots) Will +.... (no amulet) Stlth + h - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 63% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - the +1 pair of gloves of Absence (worn) {Str-5 Int+2 SInv} (You found it on level 2 of the Dungeon) Str: It affects your strength (-5). Int: It affects your intelligence (+2). SInv: It lets you see invisible. c - a +0 robe (worn) Jewellery d - a ring of fire h - a ring of willpower (left hand) Scrolls e - a scroll of fog {unknown} Potions b - a potion of magic {unknown} f - a potion of brilliance {unknown} g - a potion of heal wounds {unknown} i - a potion of curing Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Enter note: Enter note: Enter note: Enter note: 1210 ||| UPGRADING to +1 pair of gloves of Absence {Str-5 Int+2 SInv}. You start putting on your armour. You continue putting on the +1 pair of gloves of Absence {Str-5 Int+2 SInv}. Sigmund hits you from afar with a +0 scythe. Keep equipping yourself? You continue putting on the +1 pair of gloves of Absence {Str-5 Int+2 SInv}. Sigmund barely misses you. You continue putting on the +1 pair of gloves of Absence {Str-5 Int+2 SInv}. x2 Sigmund barely misses you. You finish putting on the +1 pair of gloves of Absence {Str-5 Int+2 SInv}. You feel weaker. You feel clever. Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. You start resting. Sigmund is nearby! You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you with a +0 scythe. You die... #... ### ###... ... #[.... ###..# ### #.#...### ..#..# #>......####.#..# #.#..........#..# #.#........#..# # #....###.#..# ## #.#.....@#..### #. #........@.[..# ##. ####.##.......# #.. #.....%.......... #.. #.##.##....#+##########.. #.##.##....#.#).......#.. #.##.##....#...######.#.# #.##.#########....# #.#.# #.##.#########.##.###.... You could see Sigmund (invisible). Vanquished Creatures A dart slug (D:2) 4 ball pythons 2 endoplasms 2 giant cockroaches 3 hobgoblins 3 quokkas (D:1) 2 bats 6 frilled lizards 3 goblins (D:1) 5 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6580 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 177 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 349 | D:1 | Reached skill level 3 in Ranged Weapons 683 | D:1 | 683 ||| UPGRADING to ring of willpower. 684 | D:1 | 684 ||| DROPPING ring of flight. 685 | D:1 | 685 ||| READING scroll labelled WOM VOEFOTHOE. 686 | D:1 | 686 ||| READING scroll labelled VATWEOT KIMY. 689 | D:1 | 689 ||| READING scroll labelled SESUET ODYNTOTERYD. 690 | D:1 | 690 ||| DRINKING 2 yellow potions. 691 | D:1 | 691 ||| DROPPING scroll of poison. 713 | D:2 | 713 ||| STAIRDANCE 768 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 795 | D:2 | Identified the +1 pair of gloves of Absence {Str-5 Int+2 | SInv} 1198 | D:2 | Noticed Sigmund 1210 | D:2 | 1210 ||| UPGRADING to +1 pair of gloves of Absence {Str-5 | Int+2 SInv}. 1211 | D:2 | HP: 3/21 [Sigmund/+0 scythe (3)] 1219 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 90 Use: Scroll || 3 Potion || 1 Armour: Robe || 1 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------