Dungeon Crawl Stone Soup version 0.31-a0-251-gdc1e01ee57 (webtiles) character file. Game seed: 12769073711895430585 69 qw the Shooter (level 4, -2/26 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 3 of the Dungeon. The game lasted 00:00:42 (1460 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1460, Time: 00:00:42 Health: -2/26 AC: 9 Str: 11 XL: 4 Next: 20% Magic: 5/5 EV: 10 Int: 14 God: Gold: 98 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . i - +0 ring mail rPois inf (no helmet) rElec + k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.7 Ranged Weapons - Level 1.2 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 71% 3 Portal Projectile Hex/Tloc 8% N/A 71% 3 Cause Fear Hex 4% N/A 90% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour i - a +0 ring mail (worn) k - a +0 cloak (worn) Potions a - a potion of cancellation {unknown} h - a potion of experience {unknown} l - 2 potions of curing Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History There is a stone staircase leading down here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You start resting. HP restored. Done exploring. (D) Dungeon Where to? (* - list waypoints, Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) You climb downwards. There is a stone staircase leading up here. Found a book of the Hunter. Found a leather armour. You see here a wand of paralysis (9). An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet closely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # ## #. #. #..#. ### #..#. ..# # ...####[# #.##O#..#.# #....@..#.# #.#.##.##.#.# ##.#......../# #. ...#.##.##.### #.###..# #. #.# #.#....# #.##.# #.#....# ..#..# #.#....######.## #.#...<#.####.# You could see an ogre. Vanquished Creatures 3 adders (D:2) 5 dart slugs 2 endoplasms A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins A jackal (D:2) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards 5 kobolds (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6598 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 153 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 261 | D:1 | Reached skill level 3 in Ranged Weapons 307 | D:1 | Reached XP level 3. HP: 18/21 MP: 4/4 509 | D:1 | 509 ||| UPGRADING to +0 leather armour. 519 | D:1 | 519 ||| DROPPING +0 robe. 520 | D:1 | 520 ||| UPGRADING to +0 ring mail. 530 | D:1 | 530 ||| DROPPING +0 leather armour. 531 | D:1 | 531 ||| UPGRADING to +0 cloak. 536 | D:1 | 536 ||| DROPPING +6 ring of intelligence. 537 | D:1 | 537 ||| READING scroll labelled RITOTZ PEUTZ. 538 | D:1 | 538 ||| READING scroll labelled LAV OCUOTIBURA. 543 | D:1 | 543 ||| READING scroll labelled PISUEN PU PEIMM. 544 | D:1 | 544 ||| DROPPING scroll of poison. 573 | D:2 | 573 ||| STAIRDANCE 617 | D:2 | Reached skill level 1 in Armour 1004 | D:2 | Reached XP level 4. HP: 20/26 MP: 5/5 1284 | D:2 | 1284 ||| FLEEEEING. 1285 | D:2 | 1285 ||| FLEEEEING. 1345 | D:2 | 1345 ||| READING scroll labelled BYIRRASCHETE. 1346 | D:2 | 1346 ||| READING scroll labelled YTULESU PIEXO. 1366 | D:2 | 1366 ||| DRINKING 3 purple potions. 1382 | D:3 | 1382 ||| STAIRDANCE 1455 | D:3 | Noticed an ogre 1460 | D:3 | Slain by an ogre Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_loops_ring, moated_statue, minmay_misc_feat_room, kennysheep_generic_room_16 D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.7 Fighting | 2 | 2.0 Armour | 1 | 1.2 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 31 || 161 Use: Scroll | 3 | 2 || 5 Potion | | 1 || 1 Armour: Robe | 13 | || 13 Ring mail | 31 | 8 || 39 Dodge: Dodged | 50 | 11 || 61 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 95 | 4 | 4.0 | 30 | 3 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 55 | 4 | 6.8 | 9 | 3 | 25.0 +---------+---------+-------+---------+---------+-------