Dungeon Crawl Stone Soup version 0.31-a0-251-gdc1e01ee57 (webtiles) character file. Game seed: 6912294679277739746 204 qw the Shooter (level 5, -4/45 HPs) Began as a Minotaur Hexslinger on July 12, 2023. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 3 of the Dungeon. The game lasted 00:01:04 (2205 turns). qw the Shooter (Minotaur Hexslinger) Turns: 2205, Time: 00:01:04 Health: -4/45 AC: 6 Str: 13 XL: 5 Next: 52% Magic: 5/5 EV: 11 Int: 10 God: Gold: 130 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . a - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will +.... (no amulet) Stlth + k - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt, wild magic 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Skills: - Level 3.0 Fighting + Level 5.7 Ranged Weapons - Level 1.0 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 41% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 87% 3 Portal Projectile Hex/Tloc 6% N/A 87% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 ring mail (worn) c - a +0 pair of boots (worn) f - the +1 pair of boots of Illeonn {Harm rElec rF+ Dex-5} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (-5). rF: It protects you from fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Jewellery k - a ring of willpower (left hand) Potions e - a potion of curing h - a potion of enlightenment {unknown} i - a potion of attraction {unknown} j - a potion of lignification {unknown} m - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Where to? (* - list waypoints, Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. The ogre shouts! There is a stone staircase leading up here. An ogre is nearby! Waypoint 3 assigned to D:4. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre barely misses you. You furiously retaliate! You headbutt the ogre! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! 2199 ||| STAIRDANCE The ogre hits you with a +0 giant club! You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club! 2202 ||| DRINKING potion of heal wounds. You feel much better. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #.###### #...#....# #..#[#.# #...#....# ###.#.#. ##...#....### #..###.# #...........###.#)#.#. #....#...........#.#.# ###.####.####.###.###### #......#.####.###)# #...##.@O.......#.# ### #...##.#######.<#.# #.# ######...##.# ##..#.# #.. #.........#.# ####.).#.## ### #..)......#.###..)......# ##~ #.........#.....#######.# #.~ #.........#.##..#.....#.# #~. #.........#.###.#)....#.###~. #.........#.# #.#[....%.##.~. You could see an ogre. Vanquished Creatures An orc priest (D:3) Jessica (D:3) An orc wizard (D:3) 5 adders A worm (D:3) 2 dart slugs 6 orcs (D:3) 5 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 6 jackals 3 quokkas 7 ball pythons 6 bats 2 frilled lizards 3 kobolds 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6599 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 153 | D:1 | Reached skill level 3 in Ranged Weapons 153 | D:1 | Reached XP level 2. HP: 15/23 MP: 2/2 374 | D:1 | 374 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 423 | D:1 | 423 ||| UPGRADING to +0 leather armour. 433 | D:1 | 433 ||| DROPPING +0 robe. 434 | D:1 | 434 ||| READING scroll labelled CEH XITOLEAW. 437 | D:1 | 437 ||| READING scroll labelled KUBEIP UCISTRU. 438 | D:1 | 438 ||| DRINKING 2 red potions. 439 | D:1 | 439 ||| DROPPING scroll of poison. 464 | D:2 | 464 ||| STAIRDANCE 469 | D:1 | Reached XP level 3. HP: 13/29 MP: 3/3 885 | D:2 | Reached skill level 4 in Ranged Weapons 930 | D:2 | Identified the +1 pair of boots of Illeonn {Harm rElec rF+ | Dex-5} 1154 | D:2 | Reached XP level 4. HP: 31/36 MP: 4/4 1326 | D:2 | 1326 ||| UPGRADING to +0 ring mail. 1336 | D:2 | 1336 ||| DROPPING +0 leather armour. 1337 | D:2 | 1337 ||| UPGRADING to ring of willpower. 1338 | D:2 | 1338 ||| DROPPING +6 ring of intelligence. 1339 | D:2 | 1339 ||| READING 2 scrolls labelled BEISURGH ZASUST. 1340 | D:2 | 1340 ||| READING scroll labelled NIONEIFIMA. 1341 | D:2 | 1341 ||| DROPPING scroll of immolation. 1424 | D:3 | Reached skill level 1 in Armour 1520 | D:3 | Reached skill level 5 in Ranged Weapons 1528 | D:3 | Reached XP level 5. HP: 28/42 MP: 5/5 1733 | D:3 | Reached skill level 3 in Fighting 1812 | D:3 | Noticed Jessica 1817 | D:3 | Killed Jessica 1974 | D:3 | 1974 ||| Stepping ~*~*~tactically~*~*~ (water). 2157 | D:3 | 2157 ||| UPGRADING to +0 pair of boots. 2162 | D:3 | 2162 ||| READING scroll labelled TEM KOSUEPEUDWINEI. 2163 | D:3 | 2163 ||| READING scroll labelled VUXKUIX EGG. 2164 | D:3 | 2164 ||| DRINKING 2 viscous white potions. 2165 | D:3 | 2165 ||| DRINKING 2 lumpy green potions. 2165 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2165 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2165 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2166 | D:3 | 2166 ||| DRINKING potion of mutation. 2166 | D:3 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 2166 | D:3 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2166 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2194 | D:4 | Noticed an ogre 2199 | D:4 | 2199 ||| STAIRDANCE 2201 | D:3 | HP: 2/45 [ogre/+0 giant club (16)] 2202 | D:3 | 2202 ||| DRINKING potion of heal wounds. 2205 | D:3 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic D:2: kennysheep_six_static_rooms, layout_basic D:3: layout_basic, grunt_ministairs_7, grunt_decor_resistance, kennysheep_another_room, nrook_mini_vaults, roderic_roman_lattice, chequers_serial_rivers_marsh, uniq_jessica D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 3 4 5 | 5.7 Fighting | 2 3 | 3.0 Armour | 1 | 1.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 121 || 221 Use: Scroll | 2 | 4 || 6 Potion | 1 | 4 || 5 Armour: Robe | 7 | || 7 Leather armour | 9 | || 9 Ring mail | | 12 || 12 Dodge: Dodged | 33 | 34 || 67 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 207 | 85 | 29.1 | 58 | 9 | 13.4 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 20 | 44 | 68.8 | 11 | 6 | 35.3 D:3 | 142 | 41 | 22.4 | 28 | 3 | 9.7 +---------+---------+-------+---------+---------+-------