Dungeon Crawl Stone Soup version 0.31-a0-252-gc4385922b5 (webtiles) character file. Game seed: 16687444807663440589 654 qw the Skirmisher (level 7, -9/59 HPs) Began as a Minotaur Hexslinger on July 12, 2023. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:01:01 (2560 turns). qw the Skirmisher (Minotaur Hexslinger) Turns: 2560, Time: 00:01:02 Health: -9/59 AC: 5 Str: 12 XL: 7 Next: 29% Magic: 7/7 EV: 11 Int: 10 God: Gold: 228 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . b - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 228 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 4.0 Fighting - Level 8.0 Ranged Weapons - Level 1.7 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 97% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour b - a +0 ring mail (worn) Wands e - a wand of digging (5) Scrolls a - a scroll of identify Potions f - a potion of haste {unknown} g - a potion of curing h - a potion of might {unknown} i - a potion of lignification {unknown} j - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Fedhas Shops: D:1 ( D:2 ( Message History You destroy the bush! The bush is engulfed in blazing flames. The bush is engulfed in blazing flames. You hear an explosion! You feel a bit more experienced. You hear an explosion! x7 Your Ranged Weapons skill increases to level 8! There is a stone staircase leading down here. You climb downwards. The two-headed ogre shouts in stereo! Found 6 javelins. Found a stone staircase leading down. There is a stone staircase leading up here. A two-headed ogre is nearby! Waypoint 4 assigned to D:5. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! 2558 ||| STAIRDANCE The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club!! You die... #######.........#bbbbb #################.####nPPPP #..........# ##.#P####P.P #..........# ###........._P #..........# #...##P####... #..........###.###### Zn... ######.#...)...# #.b... #.#.......# #..... #%#..@O...#### ###### #.#..........#####.##. #.#.......#....#...... ###.#.......##.#......#. #......####.#....#.####. #.....#................. #.....#...######........ #........## ###....... #........# #......... You could see a two-headed ogre. Vanquished Creatures A black bear (D:4) 5 necrophages (D:4) A jelly (D:4) 2 hounds (D:4) 2 iguanas A gnoll (D:4) 6 adders 4 orcs (D:3) 9 endoplasms A giant cockroach (D:4) 6 hobgoblins 3 jackals (D:3) 5 quokkas 7 ball pythons 5 bats 7 goblins A jackal zombie (D:4) 8 kobolds 4 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6611 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 138 | D:1 | Found Mutec's Antique Weapon Emporium. 188 | D:1 | Reached skill level 3 in Ranged Weapons 188 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 624 | D:1 | 624 ||| READING 2 scrolls labelled LUNTINYENI. 625 | D:1 | 625 ||| READING scroll labelled RYOTROOLEO. 626 | D:1 | 626 ||| DROPPING scroll of poison. 830 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 963 | D:2 | Found Fomeowol's Antique Weapon Boutique. 1156 | D:2 | Reached skill level 4 in Ranged Weapons 1199 | D:2 | HP: 6/29 [adder (4)] 1349 | D:2 | 1349 ||| UPGRADING to +0 leather armour. 1359 | D:2 | 1359 ||| DROPPING +0 robe. 1360 | D:2 | 1360 ||| READING scroll labelled QIUHOKHLU XIEKK. 1361 | D:2 | 1361 ||| DRINKING 2 yellow potions. 1362 | D:2 | 1362 ||| READING 2 scrolls of identify. 1362 | D:2 | 1362 ||| IDENTIFYING lumpy brown potion 1363 | D:2 | 1363 ||| DROPPING potion of degeneration. 1435 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/4 1679 | D:3 | Reached skill level 5 in Ranged Weapons 1687 | D:3 | Found a faded altar of an unknown god. 1878 | D:3 | 1878 ||| UPGRADING to +0 ring mail. 1888 | D:3 | 1888 ||| DROPPING +0 leather armour. 1904 | D:4 | 1904 ||| STAIRDANCE 1909 | D:3 | Reached skill level 1 in Armour 2005 | D:4 | Found a blossoming altar of Fedhas. 2031 | D:4 | Reached XP level 5. HP: 44/44 MP: 5/5 2068 | D:4 | Reached skill level 3 in Fighting 2084 | D:4 | Found a white marble altar of Elyvilon. 2140 | D:4 | Noticed a black bear 2151 | D:4 | Killed a black bear 2152 | D:4 | Reached skill level 6 in Ranged Weapons 2152 | D:4 | Reached XP level 6. HP: 40/51 MP: 6/6 2533 | D:4 | 2533 ||| READING scroll labelled TAITIT NONISSE. 2534 | D:4 | 2534 ||| READING 2 scrolls labelled LIELYUQINU. 2535 | D:4 | 2535 ||| DROPPING scroll of immolation. 2537 | D:4 | Reached skill level 7 in Ranged Weapons 2538 | D:4 | Reached XP level 7. HP: 59/59 MP: 7/7 2543 | D:4 | Reached skill level 8 in Ranged Weapons 2552 | D:5 | Entered Level 5 of the Dungeon 2552 | D:5 | Noticed a two-headed ogre 2558 | D:5 | 2558 ||| STAIRDANCE 2560 | D:4 | HP: 13/59 [two-headed ogre/+0 giant spiked club (23)] 2560 | D:4 | Mangled by a two-headed ogre Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_loops_cross, serial_shops, nicolae_shop_waterfront D:3: layout_rooms, shapermc_ecumenical_altar_totnotflames, grunt_decor_mini_mirrors D:4: layout_rooms, overflow_temple_1_default, fedhas_altar_decomposition, kennysheep_generic_room_9 D:5: layout_loops_cross, minitemple, temple_pool_b, dk_noncrumbling_3, minmay_statues_item, minmay_misc_feat_hallway Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 5 6 7 8 | 8.0 Fighting | 2 3 4 | 4.0 Armour | 1 | 1.7 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 101 | 111 | 6 || 218 Use: Scroll | 4 | 2 | || 6 Potion | 1 | | || 1 Armour: Robe | 4 | | || 4 Leather armour | | 2 | || 2 Ring mail | | 7 | || 7 Dodge: Dodged | 16 | 44 | 2 || 62 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 487 | 448 | 47.9 | 70 | 8 | 10.3 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 65 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 98 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 297 | 448 | 60.1 | 13 | 8 | 38.1 +---------+---------+-------+---------+---------+-------