qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison a +1 sling a +0 robe (3, 2, D:1) a +0 buckler (6, 5, D:1) 4 stones (13, -6, D:1) a +0 club (28, -16, D:1) 3 stones (30, -38, D:1) 4 stones (32, -25, D:1) a +0 sling (33, -40, D:1) a +0 short sword (38, -34, D:1) a +0 short sword (48, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 2, D:2) a bat corpse (skeletalised by now) (5, -35, D:2) 4 stones (6, 13, D:2) a +0 whip of pain (8, -22, D:2) a +0 leather armour (10, 20, D:2) 2 large rocks (13, 6, D:2) a +0 leather armour (15, 3, D:2) a +0 trident (18, 9, D:2) a +0 dagger (29, 18, D:2) a scroll of noise (29, 22, D:2) a +0 dagger (30, 11, D:2) a +0 sling a +0 club (32, -10, D:2) the +2 spear of the Magic Mushroom {flame, rPois rCorr Str-3 Stlth+} Str: It affects your strength (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (41, -15, D:2) a +0 club (41, 22, D:2) a potion of degeneration (50, -32, D:2) a +0 dagger a stone (56, -2, D:2) a +0 orcbow (62, 8, D:2) a book of Debilitation (64, -12, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, 5, D:3) a +0 club a +0 scale mail a wand of iceblast (2) (12, 24, D:3) a +0 spear (14, -4, D:3) a +0 dagger (20, -24, D:3) a wand of paralysis (13) (20, -8, D:3) 7 stones (23, -6, D:3) a +0 club a gnoll corpse (36, 0, D:3) 5 stones (37, -12, D:3) a potion of invisibility a +0 leather armour (54, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 7, D:4) a +0 flail (2, 3, D:4) a scroll of brand weapon (2, 6, D:4) a scroll of revelation (5, 0, D:4) a +1 antimagic dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (5, 1, D:4) a +0 flail 3 scrolls of vulnerability an orc corpse (6, -2, D:4) a +0 leather armour a +0 whip (7, 1, D:4) a scroll of identify (8, -2, D:4) a quokka corpse (8, -1, D:4) a +0 whip