Dungeon Crawl Stone Soup version 0.31-a0-255-g9c3d1c461a (webtiles) character file. Game seed: 10066389417794181256 54 qw the Shooter (level 3, -2/29 HPs) Began as a Minotaur Hexslinger on July 12, 2023. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (902 turns). qw the Shooter (Minotaur Hexslinger) Turns: 902, Time: 00:00:18 Health: -2/29 AC: 5 Str: 12 XL: 3 Next: 66% Magic: 3/3 EV: 11 Int: 10 God: Gold: 24 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 1.2 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour f - a +0 ring mail (worn) Jewellery a - a ring of resist corrosion Potions d - a potion of heal wounds {unknown} e - 2 potions of attraction {unknown} g - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Armour skill increases to level 1! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. x2 You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. You die... ...# #.#.##.#.# ...# #.#....#.. ...####.#.######### ................... .......####..######### .....................# .......####.....####. .........##.....####.## .........##.....@g....# .........###########.... .........# . ######...# #### You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) 3 bats An endoplasm (D:1) 3 hobgoblins (D:1) 3 kobolds 2 goblins (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6655 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 95 | D:1 | Reached skill level 3 in Ranged Weapons 95 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 721 | D:1 | 721 ||| UPGRADING to +0 ring mail. 731 | D:1 | 731 ||| DROPPING +0 robe. 732 | D:1 | 732 ||| READING scroll labelled LAPNOJ ODIRUTE. 733 | D:1 | 733 ||| DROPPING scroll of poison. 789 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 869 | D:2 | Reached skill level 4 in Ranged Weapons 897 | D:2 | HP: 7/29 [gnoll/+0 flail (7)] 900 | D:2 | Reached skill level 1 in Armour 900 | D:2 | HP: 2/29 [gnoll/+0 flail (3)] 902 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window], aquarium_window_corner, aquarium_window_double, aquarium_view_2c, aquarium_view_4, aquarium_balcony_3a, aquarium_pool_1 D:2: layout_basic, serial_shops, shop, nicolae_shop_pleasant_corner_grove, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.0 Armour | 1 | 1.2 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 81 Use: Scroll || 1 Armour: Robe || 2 Ring mail || 8 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 78 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 45 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------