Dungeon Crawl Stone Soup version 0.31-a0-255-g9c3d1c461a (webtiles) character file. Game seed: 7433425062321646551 194 qw the Shooter (level 5, 0/45 HPs) Began as a Minotaur Hexslinger on July 12, 2023. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:04 (2617 turns). qw the Shooter (Minotaur Hexslinger) Turns: 2617, Time: 00:01:05 Health: 0/45 AC: 3 Str: 12 XL: 5 Next: 44% Magic: 5/5 EV: 12 Int: 10 God: Gold: 151 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 3.3 Fighting + Level 5.5 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 65% 3 Portal Projectile Hex/Tloc 4% N/A 65% 3 Cause Fear Hex 2% N/A 88% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour d - a +0 leather armour (worn) Jewellery g - a ring of willpower (left hand) Scrolls a - a scroll of identify Potions b - 2 potions of curing c - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History The hound barks! You shoot a sling bullet. The sling bullet hits the hound. The hound is lightly wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. A scorpion comes into view. The centaur shoots an arrow. The arrow barely misses you. The scorpion moves out of view. You hear a shout! You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet misses the hound. The hound bites you. x2 You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you. A kobold comes into view. It is wielding a +0 dagger. The hound closely misses you. You shoot a sling bullet. The sling bullet barely misses the hound. The sling bullet hits the centaur. The centaur is moderately wounded. The hound bites you. The centaur unwields a +0 orcbow. The centaur barely misses you. The centaur kicks you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. The hound misses you. The centaur hits you. The centaur kicks you. The hound bites you. The centaur hits you. The centaur kicks you. 2615 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The hound bites you. You shoot a sling bullet. The sling bullet barely misses the hound. The centaur shoots an arrow. The arrow closely misses you. The hound bites you. You shoot a sling bullet. The sling bullet hits the hound. The hound is moderately wounded. The hound bites you. The scorpion stings you! You die... .................... ...##............... ..#................ ................... .................. ....#....#.##...... ...##....#%##...##. #................# #......@.........# ....###hsc......## ... ##........ .. .....#.#. # .....####.) ....... #K....... .......... ...##...#... You could see a centaur, a scorpion and a hound. Vanquished Creatures An orc wizard (D:3) Jessica (D:2) An iguana (D:4) 4 adders A dart slug (D:3) 2 orcs (D:3) 7 bats 10 endoplasms 4 giant cockroaches 12 goblins 4 hobgoblins A quokka (D:3) 11 ball pythons 5 frilled lizards 5 kobolds 8 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6659 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 56 | D:1 | Reached skill level 3 in Ranged Weapons 84 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 92 | D:1 | 92 ||| READING scroll labelled PAMODY CUAF. 97 | D:1 | 97 ||| DROPPING scroll of poison. 340 | D:1 | Found a faded altar of an unknown god. 535 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 885 | D:1 | 885 ||| UPGRADING to +0 leather armour. 895 | D:1 | 895 ||| DROPPING +0 robe. 896 | D:1 | 896 ||| UPGRADING to ring of willpower. 897 | D:1 | 897 ||| READING scroll labelled MIEQIEPYGH. 902 | D:1 | 902 ||| READING scroll labelled WUT IPOHEU. 903 | D:1 | 903 ||| READING scroll labelled NUWNIJUATO. 1003 | D:2 | Reached skill level 4 in Ranged Weapons 1069 | D:2 | Noticed Jessica 1079 | D:2 | Killed Jessica 1080 | D:2 | Reached XP level 4. HP: 25/36 MP: 4/4 1237 | D:2 | 1237 ||| FLEEEEING. 1249 | D:2 | 1249 ||| FLEEEEING. 1254 | D:2 | 1254 ||| FLEEEEING. 1255 | D:2 | 1255 ||| FLEEEEING. 1256 | D:2 | 1256 ||| FLEEEEING. 1257 | D:2 | 1257 ||| FLEEEEING. 1258 | D:2 | 1258 ||| FLEEEEING. 1259 | D:2 | 1259 ||| FLEEEEING. 1262 | D:2 | 1262 ||| FLEEEEING. 1263 | D:2 | 1263 ||| FLEEEEING. 1264 | D:2 | 1264 ||| FLEEEEING. 1265 | D:2 | 1265 ||| FLEEEEING. 1266 | D:2 | 1266 ||| FLEEEEING. 1267 | D:2 | 1267 ||| FLEEEEING. 1268 | D:2 | 1268 ||| FLEEEEING. 1269 | D:2 | 1269 ||| FLEEEEING. 1270 | D:2 | 1270 ||| FLEEEEING. 1271 | D:2 | 1271 ||| FLEEEEING. 1275 | D:2 | 1275 ||| FLEEEEING. 1276 | D:2 | 1276 ||| FLEEEEING. 1277 | D:2 | 1277 ||| STAIRDANCE 1326 | D:1 | 1326 ||| DRINKING 2 fuming pink potions. 1327 | D:1 | 1327 ||| READING 2 scrolls of identify. 1327 | D:1 | 1327 ||| IDENTIFYING grey potion 1328 | D:1 | 1328 ||| DROPPING potion of attraction. 1336 | D:2 | Reached skill level 5 in Ranged Weapons 1783 | D:3 | HP: 5/37 [something/magic dart (6)] 1785 | D:3 | Reached skill level 3 in Fighting 1785 | D:3 | Reached XP level 5. HP: 7/45 MP: 5/5 2520 | D:3 | 2520 ||| READING 2 scrolls of identify. 2520 | D:3 | 2520 ||| IDENTIFYING murky inky potion 2606 | D:4 | Noticed a centaur 2615 | D:4 | 2615 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2615 | D:4 | HP: 11/45 [hound (2)] 2617 | D:4 | Slain by a scorpion Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corridor_1, aquarium_window_1, aquarium_view_2b, aquarium_view_2c, chequers_ecumenical_altar_simple, minmay_heptomino_d4 D:2: kennysheep_the_goblin_king, layout_rooms, uniq_jessica D:3: layout_basic, hex_tiny D:4: layout_cave_pools, minmay_temple_entry_slanted Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 5 | 5.5 Fighting | 2 3 | 3.3 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 101 | 124 || 225 Use: Scroll | 4 | 2 || 6 Potion | | 1 || 1 Armour: Robe | 1 | || 1 Leather armour | | 28 || 28 Dodge: Dodged | 10 | 41 || 51 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 225 | 53 | 19.1 | 66 | 11 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 39 | 3 | 7.1 | 26 | 3 | 10.3 D:2 | 48 | 50 | 51.0 | 17 | 8 | 32.0 D:3 | 72 | 0 | 0.0 | 18 | 0 | 0.0 D:4 | 66 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------