Dungeon Crawl Stone Soup version 0.31-a0-255-g9c3d1c461a (webtiles) character file. Game seed: 11742689945575357887 255 qw the Shooter (level 5, 0/42 HPs) Began as a Minotaur Hexslinger on July 12, 2023. Constricted to death by Ijyb (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:40 (1510 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1510, Time: 00:00:40 Health: 0/42 AC: 3 Str: 13 XL: 5 Next: 91% Magic: 5/5 EV: 9 Int: 8 (10) God: Gold: 152 SH: 0 Dex: 19 (20) Spells: 5/6 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of dexterity HPRegen 0.27/turn m - ring of resist corrosion MPRegen 0.09/turn %: no passive effects @: grasped by roots, constricted A: horns 2, retaliatory headbutt, deterioration 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Your body sometimes deteriorates upon taking damage. Skills: + Level 2.6 Fighting - Level 6.5 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 69% 3 Portal Projectile Hex/Tloc 4% N/A 69% 3 Cause Fear Hex 1% N/A 91% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour d - a +0 leather armour (worn) Jewellery b - a ring of positive energy f - a +6 ring of dexterity (left hand) m - a ring of resist corrosion (right hand) Scrolls a - 3 scrolls of teleportation g - a scroll of identify Potions i - a potion of mutation j - a potion of resistance k - a potion of attraction {unknown} l - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:4 Ijyb Message History The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. The gnoll hits you but does no damage. Ijyb hits you with a +0 club. You shoot a sling bullet. The sling bullet barely misses Ijyb. The sling bullet hits the gnoll but does no damage. The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll! Ijyb hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail! Your body deteriorates! You feel dopey. Ijyb barely misses you. You furiously retaliate! You headbutt Ijyb! You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The gnoll is unaffected. Ijyb is unaffected. The grasping roots constrict you. The gnoll hits you with a +0 flail. Your body deteriorates! You feel dopey. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is severely wounded. The gnoll barely misses you. Ijyb misses you. The grasping roots constrict you. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb hits you with a +0 club. The grasping roots constrict you. The gnoll completely misses you. Ijyb hits you with a +0 club! Your body deteriorates! You feel clumsy. The grasping roots constrict you. You die... #.# #...## ##. ..... ## ##..## #.. .... #...####. ... #...#.... . .. #........ ..####' #.....### .......## ##..#### ......g)## ##...# ......g@.## ##...## ####......###.).## ####.........# #........## #...#...## #. #.....#..# ... #.........<# ... ..####....##.. ..# .## ###.## ##. ... You could see Ijyb and a gnoll. Vanquished Creatures Grinder (D:3) An adder (D:2) 2 gnolls (D:4) A worm (D:3) A dart slug (D:2) An endoplasm (D:2) A giant cockroach (D:2) 5 goblins 6 hobgoblins 4 quokkas 5 ball pythons 6 bats 2 frilled lizards 2 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6679 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 11 | D:1 | 11 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 100 | D:1 | Reached skill level 3 in Ranged Weapons 136 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 140 | D:1 | Found a faded altar of an unknown god. 396 | D:1 | 396 ||| UPGRADING to ring of positive energy. 397 | D:1 | 397 ||| UPGRADING to ring of resist corrosion. 398 | D:1 | 398 ||| READING 2 scrolls labelled BEOFFU APE. 401 | D:1 | 401 ||| READING scroll labelled DUOCVEDEVURGH. 402 | D:1 | 402 ||| READING 4 scrolls labelled TOQUCUHUYLU. 403 | D:1 | 403 ||| READING scroll labelled LENTACU HAEPTIDGH. 404 | D:1 | 404 ||| DRINKING 2 silvery potions. 405 | D:1 | 405 ||| READING 3 scrolls of identify. 405 | D:1 | 405 ||| IDENTIFYING bubbling black potion 406 | D:1 | 406 ||| READING 2 scrolls of identify. 406 | D:1 | 406 ||| IDENTIFYING black potion 407 | D:1 | 407 ||| DROPPING scroll of poison. 408 | D:1 | 408 ||| DROPPING potion of degeneration. 556 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 772 | D:2 | 772 ||| UPGRADING to +0 leather armour. 782 | D:2 | 782 ||| DROPPING +0 robe. 783 | D:2 | 783 ||| UPGRADING to +6 ring of dexterity. 785 | D:2 | 785 ||| READING scroll labelled CAHETE COCISU. 786 | D:2 | 786 ||| READING scroll labelled JIKHLA SENONT. 832 | D:3 | Found a bloodstained altar of Trog. 902 | D:3 | Reached skill level 4 in Ranged Weapons 1012 | D:3 | Noticed Grinder 1021 | D:3 | Killed Grinder 1022 | D:3 | Reached skill level 6 in Ranged Weapons 1022 | D:3 | Reached XP level 4. HP: 21/36 MP: 4/4 1022 | D:3 | Reached XP level 5. HP: 24/41 MP: 5/5 1389 | D:3 | 1389 ||| READING scroll labelled GUUS CELAFAQEGIOGH. 1390 | D:3 | 1390 ||| DRINKING 2 murky black potions. 1391 | D:3 | 1391 ||| DRINKING potion of curing. 1391 | D:3 | 1391 ||| (to cure confusion) 1392 | D:3 | 1392 ||| DRINKING 2 bubbling amethyst potions. 1392 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1393 | D:3 | 1393 ||| DROPPING potion of ambrosia. 1499 | D:4 | Noticed Ijyb 1510 | D:4 | HP: 10/42 [constriction (2)] 1510 | D:4 | HP: 3/42 [Ijyb/+0 club (7)] 1510 | D:4 | Constricted to death by Ijyb Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, shapermc_ecumenical_altar_pompeii, kennysheep_crisscross D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_chevrons, minmay_misc_feat_rows, kennysheep_path_1, uniq_grinder D:4: layout_layer_cave, glass_columns_a, kennysheep_another_room, nicolae_take_the_stairs, uniq_ijyb, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 6 | 6.5 Fighting | 2 | 2.6 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 93 | 25 || 118 Use: Scroll | 8 | 1 || 9 Potion | 1 | 3 || 4 Armour: Robe | 11 | || 11 Leather armour | 2 | 1 || 3 Dodge: Dodged | 18 | 7 || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 111 | 254 | 69.6 | 42 | 1 | 2.3 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 36 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 21 | 254 | 92.4 | 10 | 1 | 9.1 D:4 | 29 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------