qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 short sword (5, -12, D:1) 6 stones (22, 2, D:1) a +0 spear (26, -19, D:1) 5 stones (27, -9, D:1) a +0 club (32, -11, D:1) a +0 short sword (38, -23, D:1) a beast talisman (39, -11, D:1) a +0 dagger (42, -15, D:1) 6 stones (48, -12, D:1) a staff of earth (50, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (1, 0, D:2) an amulet of magic regeneration a +0 leather armour (4, 8, D:2) a +0 club (6, -3, D:2) a +0 dagger a hobgoblin corpse (8, 25, D:2) a +0 spear (8, 27, D:2) a +0 club (12, 2, D:2) a potion of degeneration (21, 13, D:2) a book of Burglary (22, 12, D:2) a +0 leather armour (29, 22, D:2) a potion of degeneration a scroll of poison a +0 robe (31, 44, D:2) 3 stones (38, 18, D:2) the +3 mace of Qezaw {heavy, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (38, 29, D:2) a +0 short sword (38, 33, D:2) a +0 dagger (39, 28, D:2) a +0 club (39, 29, D:2) a +0 whip