Dungeon Crawl Stone Soup version 0.31-a0-256-g80acddb972 (webtiles) character file. Game seed: 14153942637333505305 36 qw the Shooter (level 3, 0/21 HPs) Began as a Gargoyle Hexslinger on July 12, 2023. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (756 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 756, Time: 00:00:23 Health: 0/21 AC: 5 Str: 11 XL: 3 Next: 37% Magic: 4/4 EV: 12 Int: 13 God: Gold: 47 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - a ring of resist corrosion (left hand) Scrolls g - a scroll of identify Potions e - a potion of curing l - a potion of heal wounds Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You hear an angry hiss. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. A ball python comes into view. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 club. The gnoll misses you. A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. 748 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll shouts! The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #7# # .. .# 7.7# .# #..##g.# ##### #..)gg# #...# #@#######.#.# #..)......#<# ############# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 3 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:1) 5 ball pythons A kobold (D:2) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6768 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 194 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 286 | D:1 | Reached skill level 3 in Ranged Weapons 303 | D:1 | HP: 4/16 [jackal (3)] 508 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 704 | D:1 | 704 ||| UPGRADING to ring of resist corrosion. 705 | D:1 | 705 ||| READING scroll labelled HENOHE VEROUJ. 706 | D:1 | 706 ||| READING 4 scrolls labelled BIAHIX NIUC. 707 | D:1 | 707 ||| READING scroll labelled RELI ZUDOR. 712 | D:1 | 712 ||| READING scroll labelled OPAILU LAEVO. 713 | D:1 | 713 ||| READING scroll labelled BERCHY BIPLYNI. 714 | D:1 | 714 ||| READING scroll labelled UGGEAD TOAWKOI. 715 | D:1 | 715 ||| READING 3 scrolls of identify. 715 | D:1 | 715 ||| IDENTIFYING blue potion 716 | D:1 | 716 ||| READING 2 scrolls of identify. 716 | D:1 | 716 ||| IDENTIFYING amethyst potion 717 | D:1 | 717 ||| DROPPING scroll of poison. 748 | D:2 | 748 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 756 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, minmay_domino_4 D:2: layout_basic, basic_altar, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_clump_long, infiniplex_forest_clump_small, infiniplex_forest_straight_1 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 85 Use: Scroll || 8 Armour: Robe || 21 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 5 | 9.6 | 21 | 3 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 31 | 5 | 13.9 | 18 | 3 | 14.3 D:2 | 16 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------