qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -4, D:1) a +0 dagger (10, 28, D:1) a scroll of poison a ring of flight a +0 robe (14, 16, D:1) a book of Debilitation (14, 18, D:1) a +0 whip (30, 37, D:1) a +0 short sword 4 stones (31, 28, D:1) a +0 dagger (35, 29, D:1) 5 poisoned darts (39, -3, D:1) a +0 chain mail (42, 51, D:1) a +0 short sword (46, -1, D:1) Great Wizards, Vol. VII (51, -2, D:1) a +0 dagger (53, 31, D:1) a +0 club (56, 37, D:1) a +0 short sword (57, 35, D:1) a +0 dagger Level 2 of the Dungeon (1, -23, D:2) a +0 club (11, 7, D:2) a book of Blasting (15, -18, D:2) a scroll of poison (15, -8, D:2) a scroll of amnesia (16, -26, D:2) a +0 leather armour (16, 0, D:2) a +0 vampiric scythe (still there?) a +0 robe (still there?) (30, -11, D:2) a +0 tower shield (30, -5, D:2) 6 poisoned darts (32, -20, D:2) a +0 robe (33, -21, D:2) 5 stones (33, -7, D:2) a +0 robe (37, 4, D:2) the +4 hammer of the Shining Light {vamp, Contam rN+++ Str+4 Int-3} Str: It affects your strength (+4). Int: It affects your intelligence (-3). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. (unseen) (46, -7, D:2) a +0 short sword (52, -16, D:2) a +0 dagger (54, -29, D:2) a +0 dagger (54, -5, D:2) a +0 leather armour (60, -22, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (13, -14, D:3) a +0 club a +0 robe (14, -16, D:3) a +0 trident a +0 dagger 7 stones (25, -22, D:3) a +0 whip (26, -21, D:3) a +0 club (26, -20, D:3) a +0 flail (33, -16, D:3) a +0 dagger (42, -9, D:3) a +2 dagger of distortion 5 poisoned darts (43, 5, D:3) a scroll of identify (45, -5, D:3) 5 stones (59, 5, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (14, -4, D:4) a +0 quarterstaff (14, 5, D:4) a ball python skeleton (22, 5, D:4) a scroll of immolation (25, -5, D:4) a +0 club 3 stones (25, -2, D:4) a +0 whip 3 stones the Ecumenical Temple