qw Level 1 of the Dungeon (1, -16, D:1) a book of the Senses (3, -35, D:1) a +0 club (6, -33, D:1) a +0 club (12, -36, D:1) a +0 quarterstaff (15, -17, D:1) 4 stones (15, -8, D:1) a +0 mace (16, -18, D:1) 7 stones (20, -29, D:1) a +0 sling (21, -35, D:1) a +0 dagger (24, -15, D:1) a +0 mace (24, -14, D:1) 4 stones (24, -13, D:1) a stone (39, -17, D:1) a +0 dagger (42, -25, D:1) a +0 whip a stone (46, -23, D:1) a +0 short sword 4 stones (54, -41, D:1) a scroll of poison Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 13, D:2) a +0 club (5, 1, D:2) 5 stones a +0 dagger (7, -9, D:2) a +0 whip a +0 flail a +0 club (9, -16, D:2) the +6 hand axe of the Many Underlurkers {freeze, *Noise rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. (22, -10, D:2) 4 stones (24, 2, D:2) 4 stones (25, 11, D:2) a +0 club (25, 12, D:2) a +0 dagger (30, 14, D:2) a +2 hammer of protection (unseen) (31, 18, D:2) a +0 robe (50, 0, D:2) a beast talisman (50, 9, D:2) a +0 robe (55, 5, D:2) a +0 dagger (58, -4, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail a +0 hand axe a +0 mace (1, 0, D:3) a +0 trident a +0 scale mail (8, -18, D:3) a +0 club (14, -23, D:3) 2 boomerangs of dispersal (15, 1, D:3) a +0 spear (17, 5, D:3) a +0 ring mail (18, -6, D:3) 5 stones a +0 short sword (20, -3, D:3) a scroll of poison (21, -5, D:3) a +0 spear (41, -29, D:3) a +0 mace (41, -13, D:3) an orb of light (46, -25, D:3) a +0 club a +0 leather armour a wand of charming (11) (53, -10, D:3) a staff of cold (57, -31, D:3) a +0 flail (59, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -5, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger a goblin corpse a goblin corpse a goblin corpse a goblin corpse (2, -12, D:4) a +0 leather armour (2, -6, D:4) a +0 dagger (4, -6, D:4) a +0 dagger (5, -6, D:4) a +0 club a goblin corpse