Dungeon Crawl Stone Soup version 0.31-a0-257-gf185e81a89 (webtiles) character file. Game seed: 9557021250149343699 42 qw the Shooter (level 3, -1/29 HPs) Began as a Minotaur Hexslinger on July 12, 2023. Slain by Terence ... wielding a +4 short sword of electrocution (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:28 (1167 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1167, Time: 00:00:28 Health: -1/29 AC: 4 Str: 12 XL: 3 Next: 33% Magic: 3/3 EV: 12 Int: 10 God: Gold: 86 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + . . Y - +1 sling rCold + . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . a - +1 pair of boots of the Storm King {rF+ rC+} Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 3.9 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - the +1 pair of boots of the Storm King (worn) {rF+ rC+} (You acquired it on level 1 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. c - a +0 robe (worn) e - a +0 ring mail f - the +2 robe "Liruz" {rN+ Regen+ MP-9} (You found it on level 2 of the Dungeon) rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Regen: It increases your rate of health regeneration. Scrolls b - a scroll of torment {unknown} Potions d - a potion of haste h - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Message History Enter note: Enter note: Enter note: Enter note: Enter note: Found a hammer. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Crazy Yiuf shouts! You see here a +0 hammer. You see here a +0 hammer. Terence the Incautious comes into view. He is wielding a +4 short sword of electrocution. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits Terence. Terence shouts! Terence is moderately wounded. Terence hits you with a +4 short sword of electrocution! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +4 short sword of electrocution! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +4 short sword of electrocution! You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +4 short sword of electrocution. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +4 short sword of electrocution. You die... ######### #.# #.# ## #.# . #.# #. #.# .### #.# ### ..# #.# #.###@# #.# #....@# #.# #.##### #.# #.# #.# #.# #.# #.# #.# ###### #.# #.# .....# #.# #.# .....# #.# #.# .....# #.##########.# You could see Terence. Vanquished Creatures 3 ball pythons 8 bats 5 endoplasms 4 goblins (D:1) 2 hobgoblins 2 quokkas 4 frilled lizards 6 kobolds (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6791 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 131 | D:1 | Reached skill level 3 in Ranged Weapons 221 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 505 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 654 | D:1 | 654 ||| READING scroll labelled TONLUR BAREFI. 658 | D:1 | 658 ||| READING scroll labelled QEONKI LANOFURCH. 659 | D:1 | 659 ||| READING scroll labelled SONNOPT ICEROICKAGH. 659 | D:1 | Identified a scroll of acquirement 659 | D:1 | 659 ||| ACQUIRING +1 pair of boots of the Storm King {rF+ | rC+} 659 | D:1 | Acquired the +1 pair of boots of the Storm King {rF+ rC+} 661 | D:1 | 661 ||| UPGRADING to +1 pair of boots of the Storm King | {rF+ rC+}. 666 | D:1 | 666 ||| READING 2 scrolls labelled NOCRINK GIURA. 667 | D:1 | 667 ||| DRINKING 2 fizzy cyan potions. 668 | D:1 | 668 ||| DROPPING scroll of poison. 669 | D:1 | 669 ||| DROPPING scroll of noise. 871 | D:2 | Identified the +2 robe "Liruz" {rN+ Regen+ MP-9} 1060 | D:2 | Found a runed translucent door. 1061 | D:2 | Noticed Crazy Yiuf 1162 | D:2 | Noticed Terence 1165 | D:2 | HP: 5/29 [Terence/+4 short sword of electrocution (9)] 1167 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minivault_27, hex_medium D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.9 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 99 Use: Scroll || 4 Potion || 1 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------