Dungeon Crawl Stone Soup version 0.31-a0-258-gd316b798dc (webtiles) character file. Game seed: 8057778330126794287 10 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 13, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (279 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 279, Time: 00:00:05 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 20% Magic: 3/3 EV: 12 Int: 13 God: Gold: 39 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.8 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. The jackal misses you. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the plant. The plant is lightly damaged. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. A nearby plant withers and dies. The jackal bites you. The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal closely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal barely misses you. The dart slug closely misses you. You have reached level 2! You shoot a sling bullet. The sling bullet hits the dart slug! The dart slug is severely wounded. The jackal bites you. x2 The jackal bites you but does no damage. x2 The dart slug bites you. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! The jackal closely misses you. The jackal barely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal bites you. You die... #........##### #.... #.################.. #.# #.........# ##. #.####.........# ## # #....'.........# # #.######.........# .. #............# #.#h#..........# #.h@#..........#### #.%%#.............# #...#.#.###.......# .~~P~#.#.###.......# .~~~~~.....########### #~~~PP~..####.........# ...~~PPP###............. .#~~7PP..+......}...}... ~..###...}.........} You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6822 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 277 | D:1 | Reached XP level 2. HP: 8/16 MP: 3/3 277 | D:1 | HP: 3/16 [dart slug (2)] 278 | D:1 | HP: 1/16 [jackal (2)] 279 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minmay_crystal_room, serial_bayou_lagoon_a Action || total ---------------------------++------- Fire: Sling || 20 Armour: Robe || 16 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------