qw Level 1 of the Dungeon [Shop] Name's General Store a +0 spear (39 gold) a +0 club (13 gold) a scroll of enchant armour (97 gold) 2 atropa-tipped darts (23 gold) Sif Muna's Secrets of Transmutation (338 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 a +0 leather armour (26 gold) the +7 quarterstaff of Ofrel {flame, *Rage rCorr SInv Stlth+} (776 gold) SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +1 battleaxe of freezing (243 gold) a +0 whip (32 gold) [Shop] Etatemoe's Antique Weapon Emporium a +0 short sword (87 gold) a +0 dagger (58 gold) a +2 shortbow of freezing (504 gold) a +4 rapier of holy wrath (846 gold) a +0 mace of protection (162 gold) the +1 battleaxe "Suclosoe" {pain, rElec} (1020 gold) rElec: It insulates you from electricity. a +0 short sword (87 gold) a +0 dagger of protection (127 gold) [Shop] Likkuadd's Distillery a potion of resistance (100 gold) a potion of brilliance (40 gold) a potion of invisibility (80 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) 2 potions of enlightenment (100 gold) a potion of enlightenment (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (5, 19, D:1) a +2 dagger of protection 7 stones (6, 19, D:1) a +0 whip 4 stones (13, 11, D:1) a +0 sling (14, 11, D:1) a scroll of poison a +0 robe (16, 36, D:1) a +0 short sword (20, 35, D:1) a +0 dagger 3 stones (23, 4, D:1) a +0 dagger of venom a stone (24, 11, D:1) a +0 dagger (26, 14, D:1) 5 stones (27, 32, D:1) 4 stones (33, 12, D:1) a +0 dagger (39, 8, D:1) a +0 club (39, 19, D:1) 3 stones (43, 19, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Yleoff's Magic Scroll Shoppe a scroll of silence (114 gold) a scroll of noise (12 gold) a scroll of immolation (48 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) (1, -10, D:2) a +0 short sword 4 stones (6, -20, D:2) a +0 scale mail (10, -9, D:2) a +0 scale mail (21, -4, D:2) 5 stones (38, 5, D:2) a +0 dagger (62, 4, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 8, D:3) a +0 whip (22, -10, D:3) a scroll of revelation (23, 2, D:3) 18 gold pieces (24, 11, D:3) an Inescapable Atlas (25, 4, D:3) a Trismegistus Codex (25, 7, D:3) a potion of invisibility (29, 12, D:3) a stone (40, -1, D:3) a +0 flail (41, 4, D:3) a +0 dagger (43, 12, D:3) a rat corpse (skeletalised by now) (44, 13, D:3) a quokka corpse (skeletalised by now) (44, 17, D:3) an adder corpse (skeletalised by now) (45, -7, D:3) a +0 club (48, -6, D:3) a +0 flail a gnoll corpse (49, -1, D:3) a +0 whip a kobold skeleton (50, -13, D:3) a potion of attraction (52, -10, D:3) a bat skeleton (54, -8, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) 3 stones