Dungeon Crawl Stone Soup version 0.31-a0-259-g771a54ca4b (webtiles) character file. Game seed: 6135485309199287406 43 qw the Shooter (level 3, 0/29 HPs) Began as a Minotaur Hexslinger on July 13, 2023. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:00:18 (944 turns). qw the Shooter (Minotaur Hexslinger) Turns: 944, Time: 00:00:19 Health: 0/29 AC: 3 Str: 12 XL: 3 Next: 37% Magic: 3/3 EV: 12 Int: 10 God: Gold: 59 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold + . . (no shield) rNeg + . . i - +0 leather armour {rC+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -4) A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 65% 3 Portal Projectile Hex/Tloc 4% N/A 65% 3 Cause Fear Hex 2% N/A 88% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour i - a +0 leather armour of cold resistance (worn) Jewellery e - a ring of positive energy (left hand) Potions d - a potion of ambrosia {unknown} f - a potion of enlightenment {unknown} g - a potion of might {unknown} j - a potion of heal wounds {unknown} k - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. The adder completely misses you. The goblin completely misses you. You furiously retaliate! You headbutt the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! The adder bites you. x2 You are poisoned. The adder poisons you! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you but does no damage. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. You furiously retaliate! You headbutt the adder! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. x2 You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. You feel very sick. The adder closely misses you. You furiously retaliate! You headbutt the adder. You kill the adder! Your Ranged Weapons skill increases to level 4! There is a lethal amount of poison in your body! You feel sick. There is a lethal amount of poison in your body! You feel sick. There is a lethal amount of poison in your body! You die... ..##.....##.#....##.####### #.#. #.##........'....+........# #.#. #.###..#+##+#....##.#####.####.#. #................##.............. #.##.........#................... #..#.........#####............... #..#.........# ##.#####.###.... #..#.........######.#............ ...#...........%@.............[.. ...#.............)#.#.###..##.#.# ####..............#.#............ ..................#.#.........#.# ..............................#.# ##.##..#.##.###...#...........#.# ##.##..........#.#.#.#.#.#....... +................................ ##.##..#.##.####.#.#.#.#.#....... There were no monsters in sight! Vanquished Creatures 2 adders (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 3 frilled lizards (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 6873 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 155 | D:1 | Reached skill level 3 in Ranged Weapons 176 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 878 | D:1 | 878 ||| UPGRADING to +0 leather armour of cold resistance. 888 | D:1 | 888 ||| DROPPING +0 robe. 889 | D:1 | 889 ||| UPGRADING to ring of positive energy. 890 | D:1 | 890 ||| READING scroll labelled JIEPOL XAMU. 891 | D:1 | 891 ||| READING scroll labelled AGYUDO UMABU. 892 | D:1 | 892 ||| DROPPING scroll of poison. 933 | D:2 | 933 ||| STAIRDANCE 938 | D:1 | Reached XP level 3. HP: 15/29 MP: 3/3 940 | D:1 | HP: 5/29 [adder (4)] 941 | D:1 | HP: 2/29 [poisoned by an adder] 942 | D:1 | Reached skill level 4 in Ranged Weapons 944 | D:1 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, st_stairs_11 D:2: layout_rooms, kennysheep_path_1 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 69 Use: Scroll || 2 Armour: Robe || 7 Leather armour || 6 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 5 | 8.1 | 22 | 3 | 12.0 +---------+---------+-------+---------+---------+------- D:1 | 53 | 5 | 8.6 | 20 | 3 | 13.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------