qw Level 1 of the Dungeon (10, -2, D:1) a scroll of poison a +0 robe (22, 5, D:1) a +0 robe (27, -26, D:1) a +0 robe (31, -39, D:1) a +0 sling (32, -30, D:1) a +0 war axe (34, -38, D:1) a +0 hand axe (36, -33, D:1) a throwing net (40, -13, D:1) a +2 heavy mace Level 2 of the Dungeon (11, 11, D:2) a +0 club (13, 8, D:2) a +4 dagger a goblin corpse (skeletalised by now) (14, 29, D:2) a book of Callings (15, 8, D:2) a +0 club (17, -12, D:2) a +0 mace (17, 4, D:2) a +0 hat (19, 18, D:2) a book of Touch (35, -6, D:2) a +0 short sword (36, 2, D:2) a +0 leather armour (38, -9, D:2) a book of Party Tricks (38, -5, D:2) a +0 scale mail (44, -3, D:2) 3 curare-tipped darts (45, -7, D:2) a +0 scale mail (46, -2, D:2) a +0 leather armour (49, -14, D:2) a +0 whip (50, -13, D:2) a +0 whip (52, 11, D:2) a +0 dagger (56, 31, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 dire flail (5, 2, D:3) a book of Minor Magic (6, 9, D:3) a +0 short sword (8, 7, D:3) a +0 club a goblin corpse (14, 8, D:3) a bat corpse (29, 7, D:3) a +0 hand axe (46, 18, D:3) a worm corpse a hobgoblin corpse (skeletalised by now) (49, 8, D:3) a scroll of vulnerability (49, 23, D:3) a +1 short sword of venom a +0 leather armour (50, 26, D:3) a +0 dagger