qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 30, D:1) a +0 dagger (17, 20, D:1) 6 stones (21, 14, D:1) a +0 club (31, -4, D:1) a staff of cold (33, 26, D:1) a scroll of poison (42, 21, D:1) a +0 short sword (47, -11, D:1) a +0 club (48, -10, D:1) a +0 short sword 4 stones (50, -9, D:1) a +0 dagger 4 stones (50, -6, D:1) a +0 club (51, -14, D:1) a book of Touch (57, 31, D:1) a ring of magical power a +0 robe (59, -8, D:1) a +0 club 4 stones (61, -3, D:1) a scroll of poison a scroll of amnesia Level 2 of the Dungeon [Shop] Huda's Jewellery Emporium a +5 ring of evasion (468 gold) the amulet of Vemerud {RegenMP Fly MP+9 Int-5 SInv} (672 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (-5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Fly: It grants you flight. a ring of positive energy (260 gold) a ring of poison resistance (260 gold) a +5 ring of evasion (468 gold) a +6 ring of intelligence (468 gold) a ring of protection from fire (325 gold) the ring of Springtime {Wiz rElec rF++ Stlth-} (781 gold) [ring of wizardry] It improves your spell success rate. rF: It greatly protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (10, -24, D:2) a +0 mace (14, -18, D:2) a book of Vapours (16, -18, D:2) 3 javelins (25, -17, D:2) a beast talisman (25, -5, D:2) a hobgoblin corpse (skeletalised by now) (26, 5, D:2) a +0 dagger (35, -13, D:2) a +0 scale mail (38, 4, D:2) a scarf of invisibility (40, 6, D:2) a +0 ring mail (42, -28, D:2) a +0 club 3 stones (47, -29, D:2) a +0 sling (47, 2, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (12, -5, D:3) an adder corpse (16, -23, D:3) a +0 dagger (19, -25, D:3) a hobgoblin skeleton (21, -31, D:3) a dart slug corpse (21, -17, D:3) a +0 long sword (22, -26, D:3) 6 atropa-tipped darts (22, -25, D:3) a +0 dagger (24, -6, D:3) a +0 flail (24, -4, D:3) a +0 dagger a stone (28, -2, D:3) a +0 dagger