qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -18, D:1) a scroll of poison (3, -32, D:1) a +0 scale mail (5, -35, D:1) a +0 robe (17, -12, D:1) a +0 war axe (19, 0, D:1) a maw talisman (23, -35, D:1) a +0 leather armour (25, -15, D:1) a +0 dagger (29, -34, D:1) 3 stones (29, -22, D:1) 4 stones (43, -23, D:1) a +0 whip 4 stones (46, -23, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (2, 12, D:2) a +0 dagger (8, 15, D:2) 6 stones (12, -12, D:2) a +0 dagger (14, -21, D:2) a +0 spear (16, -7, D:2) 6 stones (24, -2, D:2) a +0 dagger (24, 2, D:2) a +0 dagger (28, -13, D:2) a +0 leather armour (33, 6, D:2) a +0 robe (37, -23, D:2) the +4 mace "Beetle's Foe" {venom, *Noise rF++ Int+5} Int: It affects your intelligence (+5). rF: It greatly protects you from fire. *Noise: It may make noises in combat. (39, -20, D:2) 4 poisoned darts (49, -14, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (5, -43, D:3) a +0 club (6, -39, D:3) a +0 leather armour (7, -4, D:3) a +4 flail (17, -24, D:3) a +0 dagger (23, -22, D:3) a +0 robe (27, -22, D:3) a +0 dagger (28, -26, D:3) a +0 dagger (30, -34, D:3) a +0 dagger a +0 leather armour (31, 8, D:3) a wand of iceblast (3) (40, -8, D:3) an amulet of magic regeneration (47, -38, D:3) a scroll of amnesia (53, -41, D:3) a scroll of amnesia Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (1, -4, D:4) 12 gold pieces (1, -1, D:4) a scroll of identify