qw Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (7, 32, D:1) a +0 dagger (9, 48, D:1) 3 stones (10, 6, D:1) a +0 robe (11, 50, D:1) a scroll of poison a potion of lignification (12, 22, D:1) a +0 club (13, 7, D:1) a +1 sling (22, 24, D:1) 2 stones (22, 40, D:1) a +0 sling (25, 7, D:1) a +0 dagger (28, 1, D:1) a +0 dagger (36, 20, D:1) a +0 buckler (48, 28, D:1) 6 stones (52, 2, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, -33, D:2) a +0 dagger (16, -4, D:2) a hobgoblin corpse (skeletalised by now) (20, -36, D:2) a +0 short sword (31, -43, D:2) 3 poisoned darts (33, -37, D:2) a +0 buckler (37, -37, D:2) a +0 dagger a +0 whip (38, -4, D:2) a +0 dagger (41, -1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 stones (4, 8, D:3) the +6 scale mail "Irhoxt" {Will+ SInv} SInv: It lets you see invisible. Will: It increases your willpower. (16, 5, D:3) a +0 sling (16, 14, D:3) a +0 club a +0 ring mail a scroll of fog (19, 4, D:3) a ball python corpse (20, -12, D:3) a +0 quarterstaff (22, 4, D:3) an adder corpse (23, -6, D:3) an adder corpse (29, -1, D:3) a potion of lignification