qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -2, D:1) a +0 long sword 5 stones (2, -1, D:1) a +0 short sword (11, 15, D:1) a +0 whip (17, 10, D:1) a +0 club (19, -18, D:1) a book of Lightning (23, 23, D:1) a staff of fire (30, 0, D:1) a +0 dagger (30, 34, D:1) a +0 club (39, 38, D:1) a potion of attraction a scroll of poison (43, 9, D:1) a +0 club (45, 28, D:1) a +0 dagger (54, -6, D:1) a +0 club (56, -7, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (17, -4, D:2) a book of Geomancy (18, 28, D:2) a +0 ring mail (24, 15, D:2) a book of Sloth (27, 22, D:2) a +0 dagger (31, -7, D:2) a +0 leather armour (31, 15, D:2) an adder corpse (32, 19, D:2) a There-And-Back Book (33, 11, D:2) a +0 short sword