qw Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of electrocution (10, -28, D:1) a +0 robe (12, -25, D:1) a +0 dagger (15, -7, D:1) a +0 plate armour (17, 21, D:1) a +0 dagger (19, -27, D:1) a +0 robe (26, -14, D:1) a +0 buckler (28, -26, D:1) a +0 chain mail (30, -18, D:1) a +0 dagger (44, -1, D:1) a scroll of poison (46, -17, D:1) a +0 flail (52, -10, D:1) a stone (52, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 10, D:2) 6 stones (3, 1, D:2) a +0 club (8, 5, D:2) a bat corpse (skeletalised by now) (9, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 17, D:2) a +0 hammer (27, -1, D:2) a +0 short sword (28, 9, D:2) a jackal corpse (skeletalised by now) (36, 15, D:2) a jackal corpse (37, 13, D:2) a jackal corpse (38, 34, D:2) a +0 sling (42, 33, D:2) 11 gold pieces (43, 21, D:2) a +0 dagger (45, 12, D:2) 5 stones (46, 22, D:2) a +0 club (51, 8, D:2) a +0 dagger