Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 16629874287650488636 60 qw the Shooter (level 3, -31/29 HPs) Began as a Minotaur Hexslinger on July 13, 2023. Annihilated by an ogre ... wielding a +0 giant club (32 damage) ... on level 3 of the Dungeon. The game lasted 00:00:35 (1535 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1535, Time: 00:00:35 Health: -31/29 AC: 5 Str: 18 XL: 3 Next: 80% Magic: 3/3 EV: 12 Int: 10 God: Gold: 104 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + . . Y - +1 sling rCold . . . (no shield) rNeg . . . g - +2 leather armour {rF+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.3 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 63% 3 Portal Projectile Hex/Tloc 4% N/A 63% 3 Cause Fear Hex 2% N/A 87% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour g - a +2 leather armour of fire resistance (worn) Jewellery b - a +6 ring of strength (left hand) Scrolls a - a scroll of identify Potions c - a potion of attraction {unknown} e - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ((= Annotations: D:3 3 runed translucent doors, qw's ghost, amateur GrHs Message History An adder and an ogre come into view. The ogre shouts! You hear an angry hiss. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. A frilled lizard comes into view. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The frilled lizard closely misses you. The ogre hits you with a +0 giant club. You shoot a sling bullet. The sling bullet closely misses the ogre. The sling bullet hits the adder. The adder is moderately wounded. The frilled lizard misses you. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The frilled lizard closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The frilled lizard misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.## ###.~~~~~~# ##.# ###.#..(. #..# #>##... ##.## ..##.#. #..# #.###.<. ###.## .. #.#. #....# ######%## #....# #...# #...@# #####.#.## #..lO# #.......%. #...S. .......... #...... ........... #........ ........... ........... .####+++### ............. 7......W7 ..............#}.....W.} #7.......7 You could see an ogre, an adder and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons 6 endoplasms 2 giant cockroaches A goblin (D:3) 3 hobgoblins 3 jackals (D:3) 6 kobolds 5 quokkas 5 bats 5 frilled lizards 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-52-g30416fa 0 | D:1 | 0 ||| qw: Game counter: 7051 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 186 | D:1 | Reached skill level 3 in Ranged Weapons 191 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 291 | D:1 | Found a faded altar of an unknown god. 506 | D:1 | 506 ||| UPGRADING to +0 ring mail. 516 | D:1 | 516 ||| DROPPING +0 robe. 517 | D:1 | 517 ||| UPGRADING to +2 leather armour of fire resistance. 527 | D:1 | 527 ||| DROPPING +0 ring mail. 528 | D:1 | 528 ||| READING 2 scrolls labelled ACWAEXK KUNOKO. 529 | D:1 | 529 ||| READING scroll labelled ALUARE LUZIEVU. 530 | D:1 | 530 ||| READING scroll labelled SEYD MESUDDOUW. 631 | D:1 | 631 ||| DROPPING scroll of poison. 803 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1237 | D:2 | 1237 ||| UPGRADING to +6 ring of strength. 1238 | D:2 | 1238 ||| READING 3 scrolls of identify. 1238 | D:2 | 1238 ||| IDENTIFYING fuming amethyst potion 1239 | D:2 | 1239 ||| READING 2 scrolls of identify. 1239 | D:2 | 1239 ||| IDENTIFYING red potion 1240 | D:2 | 1240 ||| DROPPING potion of brilliance. 1259 | D:3 | Found Byakkace's Antique Weapon Shoppe. 1267 | D:3 | Found a runed translucent gate. 1267 | D:3 | Found a runed translucent gate. 1267 | D:3 | Found a runed translucent gate. 1275 | D:3 | Noticed qw's ghost (amateur GrHs) 1275 | D:3 | Noticed qw's ghost (amateur GrHs) 1275 | D:3 | Noticed qw's ghost (amateur GrHs) 1303 | D:3 | Reached skill level 4 in Ranged Weapons 1357 | D:3 | Identified the +1 short sword of Generosity {freeze, rCorr | Dex+2} 1403 | D:3 | Found Syserch's Jewellery Shop. 1414 | D:3 | 1414 ||| SHOPLISTING amulet "Tajiacho" {Spirit SInv} (453 | gold, have 98). 1414 | D:3 | 1414 ||| SHOPLISTING amulet of reflection (330 gold, have | 98). 1414 | D:3 | 1414 ||| SHOPLISTING amulet of the acrobat (330 gold, have | 98). 1414 | D:3 | 1414 ||| SHOPLISTING ring of positive energy (220 gold, | have 98). 1414 | D:3 | 1414 ||| SHOPLISTING ring of protection from fire (275 | gold, have 98). 1414 | D:3 | 1414 ||| SHOPLISTING ring of see invisible (165 gold, have | 98). 1451 | D:3 | Found Hergh's Weapon Emporium. 1484 | D:3 | 1484 ||| SHOPLISTING +3 orcbow of draining (302 gold, have | 98). 1527 | D:3 | Noticed an ogre 1534 | D:3 | HP: 1/29 [ogre/+0 giant club (22)] 1535 | D:3 | Annihilated by an ogre Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, chequers_ecumenical_altar_island, minmay_misc_feat_five D:2: layout_loops_cross, minmay_misc_feat_more_columns D:3: layout_rooms, gammafunk_ghost_cemetery, serial_shops, nicolae_shop_just_a_little_nook, nicolae_shop_peninsula, shop Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.3 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 125 Use: Scroll || 5 Armour: Robe || 3 Leather armour || 14 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 86 | 0 | 0.0 | 44 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 11 | 0 | 0.0 D:3 | 32 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------