qw Level 1 of the Dungeon (0, 0, D:1) a book of Callings (2, -33, D:1) 7 stones (6, -19, D:1) a maw talisman (7, -31, D:1) a +0 short sword (11, -10, D:1) a +0 robe (13, -16, D:1) a +0 hand axe (17, -14, D:1) a +0 robe (18, -18, D:1) a +0 club (19, -5, D:1) a +0 leather armour (24, -14, D:1) a +0 scale mail (26, -17, D:1) a +0 dagger (32, -25, D:1) a +0 short sword (33, -20, D:1) a +0 leather armour (37, -4, D:1) a jackal skeleton (37, 12, D:1) a +0 chain mail (39, -11, D:1) a book of Party Tricks (39, -4, D:1) a quokka skeleton (40, -4, D:1) a jackal skeleton (42, 6, D:1) a bat corpse (skeletalised by now) (45, -32, D:1) a +0 leather armour (46, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 14, D:1) 3 stones (47, -21, D:1) a quokka skeleton (51, -14, D:1) a scroll of poison a +0 robe Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts